This felt to me like one of those pre-installed games on windows 7 that you played when you had no internet. I enjoyed the graphics and the whole ambiance.
WOW, a very cool game! The simple relaxing gameplay and pleasant music set the atmosphere. And what is the ending of the game worth... I was even a little sad when I lost my friend ant... I think the game evoked emotions and it's very cool, that's why I play games!
I could see a game like this becoming something like Overcooked but for flowers/bugs. Plant the flowers the right way, deliver them to the bugs, etc etc. Very interesting idea!
The game is very cozy yes (until the very end haha), I liked the visuals and the whole mood. Great job!
i'm devastated :O the peaceful vibe was set up so effectively that i couldn't believe the ending. i love the simple design of the core mechanic as well.
Cute game, relaxing mechanic! I do wish the gameplay had some variation in it though -- maybe new flower types as it progresses? By the time I reached the end it had gotten monotonous for me
The little dues when they were waddling was very cute.
Seeing the last guy get taken by the bird was hilarious, but very sad.
I feel like if you had some feedback when the wrong flower was dragged onto the creature, it would demonstrate what the user is doing wrong a bit easier (i.e, highlight the leaf red if it had to many/to little). Music was great, and very relaxing.
mechanics are nice and simple, and the ending was great! The only thing I could suggest would maybe be adding another mode where you where put on a time limit or something when picking the right flower
@blackcat508 true, during the jam I was thinking of ways to make it more challenging, and now in hindsight I realized I could've just had them keep walking and have the thoughtbubble pop up in the beginning, and you just have to give them the flower before they walk past. And then I just increase their spawnrate as the game goes on. It would've been an interesting dymanic between the amount of flowers and the amount of insects! Anyways hindsight 20/20
@stormburpee That's a great idea! At the very least I should've added some kind of sound as feedback.
@waterflow omg I wish I added that, like a school group picture in the end of everyone standing with their flowers, that would've been amazing! Great idea!
@bestjess you're right it does get pretty monotonous, I think I could've added some kind of mechanic towards the end where the bug says what they dont want, and then you'd have to think about it in another way while playing.
Thanks for playing my game and thanks for the valuable feedback everyone!
Really relaxing! I was questioning what the deal was during the first few flowers, but it really doesn't need one. It reminds me of those virtual (and sometimes interactive) greeting cards—cute but with a twist. :')
NOOOOOOOO the bird took him away from me ... my little angel ;-; great game nonetheless super cute graphics fun gameplay you love an endless mode with more content because it was fun and relaxing ! congrats to you
I just finished re-watching the true credits from beelivery, w̶i̶p̶i̶n̶g̶ ̶o̶u̶t̶ ̶t̶e̶a̶r̶s̶ and decided to see if you've participated in this game jam. Needless to say, seeing more bees made me very happy.
This game made me smile :) Art is beautiful and audio is so soothing. Made my day happier. Would be really curious on how this could be expanded into something to do a little bit everyday for fun and mediation. Great work here!
When a jam game says "Make sure you play until the end", you know it's gonna be good. And it was good. Very simple, relaxing gameplay, and an ending that perfectly hits that "crossing the line twice" threshold of being way funnier than it should be. Good job!
Cute and nice concept! Graphics-wise amazing, I really like the cloud effect that you did for the thought bubbles, reminded me of the graphics in Baba Is You.
Comments40
SPOILERS:
Brutal ending!
I think the game evoked emotions and it's very cool, that's why I play games!
The game is very cozy yes (until the very end haha), I liked the visuals and the whole mood. Great job!
Great work!
Nice and cutie art, nothing more
Seeing the last guy get taken by the bird was hilarious, but very sad.
I feel like if you had some feedback when the wrong flower was dragged onto the creature, it would demonstrate what the user is doing wrong a bit easier (i.e, highlight the leaf red if it had to many/to little). Music was great, and very relaxing.
@stormburpee That's a great idea! At the very least I should've added some kind of sound as feedback.
@waterflow omg I wish I added that, like a school group picture in the end of everyone standing with their flowers, that would've been amazing! Great idea!
@bestjess you're right it does get pretty monotonous, I think I could've added some kind of mechanic towards the end where the bug says what they dont want, and then you'd have to think about it in another way while playing.
Thanks for playing my game and thanks for the valuable feedback everyone!
I like the soft artstyle, wish more full games used it to do cool stuff.
oh but what a gruesome ending.. lol