Ludum Dare #56compo
Gnorberium
Keep the tiny creatures alive!

Watch them as they fight!
Upgrade them...
...To ridiculous levels.
As an inspiration I've combined "Tiny creatures" with 2 other final round theme options: absorb and mutation ๐
gameplay:
- watch over your creatures- let them absorb their enemies
- upgrade them once they consumed enough
Tools used:
- Godot 3.6- Paint.net
- jsfxr (sfxr.me)
- beepbox (beepbox.co)



Comments17
I'll check out your games as well ๐
I really liked the gameplay - dynamic and exciting! ๐ฅ Sometimes the characters can get stuck, but this does not spoil the overall impression at all. It really reminds me of Sushi Cat, which only adds to the charm. ๐ถ
Great job, ! ๐
For what it's worth: I didn't encounter the stuck bug people are talking about.
Solid game, nice work!!
The bubly bear animations are quite charming.
I can imagine this game playing with a lovely lo-fi soundtrack, paired with delightful animal variations. I love the idea that you can't die, so it's the kind of thing I'd have on my second monitor while working and enjoying some lo-fi beats. ๐
It was easy to understand how to play the game, and it was captivating to watch the little creatures. The upgrade system felt well designed. With just a few options, there was still room for plenty of different strategies.
Very enjoyable game, well done!