Very nice, i like the introduction with the sound with the mouth. The gameplay is nice and the physics is funny. The ghosts (goo's) are so cute. Maybe the music is out of context, but that give a relaxing mood. The animation of the character need to be more worked, and a run button can be nice. A short but very nice game !
Yeah, this is actually something pretty great. The addition of the vacc losing power if you use it too long made sense, the physics were pretty entertaining (especially how your catcher interacts with everything) but it could cause a pile up... I buried myself somehow chasing down one of the buggers. Yeah, I'm rating you all pretty high; for 3 days, this is impressively well done.
@quality-tisel we appreciate the high rating and the nice message, i have an addiction to spinning in a room amd just sucking and moving stuff around as much as possible!
Great intro to the title screen. I laughed when I saw the crayon cutscenes to explain the game hehe. Great voice acting too! This is a relaxtion/cleaning game take on Luigi's mansion, I love it. Rather than focussing on being scary! The goo voices are so fricken cute too! The environment physics and knocking things off and over is super satisfying too. This is defintely a game about little guys! Right on theme!
This game really made you feel awesome. Sometimes the sucking would be a bit strange, but besides that the physics were really enjoyable and the art and music were poggers.
Sucking up the goo felt so good! I love the way the goo stretching towards the suction, really made the game so much more enjoyable. Overall a really solid execution. All the physics felt really fun and the the funny scribbles added a lot to the overall mood.
A fun and addictive game! Funny screensavers with pictures, cute ghost voices (goo) and cool physical effects create an atmosphere of coziness and fun. 😄 I especially liked how everything flies apart when interacting with the environment - it really gives pleasure! Great job, guys! 👏
This was a simple yet fun game! Great graphics and audio. The goos especially were super cute. The intro and the main menu were really cool additions and give out a very polished feeling.
Fantastic job you guys! Really knocked it out of the park with this one.
Animations in the menu, cutscene leading into the game, vacuum physics, goo soft-bodies, the shader work to make sure you can see the player and goos behind objects; all so good!
The audio stands out to me as the best part, especially the goo chatter sounds! The music gave off a relaxing vibe, which made me choose to believe that I wasn't sucking up goos to dispose of them. I was just relocating them to new spot where they could live out their happy little lives.
The only constructive advice I can offer is about UI scaling. I played on a 21:9 aspect ratio monitor and the UI buttons were in odd places. I recommend using the dropdown on the Game view in Unity to try each scene in different aspect ratios to make sure your anchoring does what you want. That didn't mess with the gameplay at all though, so not a serious issue.
This game brought back a lot of nostalgic memories from Slime Rancher. The environment felt really responsive, especially with all the furniture flying around the house, and the audio was fantastic it really gave of that relaxing vibe. PS. The ending totally caught me off guard. xD
@zyppi The ending idea came from an offhand joke that we thought was too funny. It really doesn't make sense, you're right, but those goos are goin home, and the quickest way is by train. Thanks for playing!
Oh look at that, another goo-based game. Here I thought we'd be the only ones. Loved the opening cutscenes, adorable audio, and endearing environments. +1 to the comment above about ultra wide screen. Great work!
That was a cute game, intro graphics were really nice. I enjoyed the music alot actually, it fit the mood well. I liked how the ending had them wearing hats and whatnot, I know I won't understand the meaning but I liked it.
I enjoyed this game! I really loved the sound- both the music and sound effects! It reminded me of astroneer in a lot of ways! The physics were a little tricky and it was challenging with the singular perspective, but I had fun playing it!
Well done! Luigi would be proud! :D loved the cutscene and the graphics! a fun game the physics were really fun just easy to get stuck with the falling bookcases. very well made
Loved playing this one. The background music and physics were a highlight for me. The opening cutscene and end scene really helped make this feel fleshed out. Super fun game!
I played the whole way through! Very fun and aesthetically pleasing. Cool vibes with the music and the "hehe" level was the absolute best. There was something very pleasing about catching a bunch of them at the same time lol
Great game. I'm impressed you managed to do all of that in three days, 3d has a way to complicate everything and you even added an intro/outro. The gameplay is nice, i would have wished to be able to move faster in the hallway. But ... where are we sending the slimes at the end ??? Great entry, good job!
I caught 65 out of 32 ;) Well done, such a complete entry - intro, menu, scoring system, physics sim, multiple levels, endless play mode as reward for completion, just great all around! I had a lot of fun with it.
My stupid standard issue goo gun attracted furniture more than goos, but what can you do.
You gave me a hehe and I raise you one! This game had such a great vibe and with some polish, I could see this being released as a great wee game on switch for those who have finished luigi's mansion and are looking for more virtual vacuum goodness!!
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Yeah, I'm rating you all pretty high; for 3 days, this is impressively well done.
@iustinian glad you liked it!
@quality-tisel we appreciate the high rating and the nice message, i have an addiction to spinning in a room amd just sucking and moving stuff around as much as possible!
This is a relaxtion/cleaning game take on Luigi's mansion, I love it. Rather than focussing on being scary!
The goo voices are so fricken cute too! The environment physics and knocking things off and over is super satisfying too. This is defintely a game about little guys! Right on theme!
very nice job!
Animations in the menu, cutscene leading into the game, vacuum physics, goo soft-bodies, the shader work to make sure you can see the player and goos behind objects; all so good!
The audio stands out to me as the best part, especially the goo chatter sounds! The music gave off a relaxing vibe, which made me choose to believe that I wasn't sucking up goos to dispose of them. I was just relocating them to new spot where they could live out their happy little lives.
The only constructive advice I can offer is about UI scaling. I played on a 21:9 aspect ratio monitor and the UI buttons were in odd places. I recommend using the dropdown on the Game view in Unity to try each scene in different aspect ratios to make sure your anchoring does what you want. That didn't mess with the gameplay at all though, so not a serious issue.
Other than that, I enjoyed this very much!
Nothing really irked me, just the player animations could be more polished for the direction they're facing but it's a jam game so no big deal.
Would happily play a full on game like this, like a cross between Ghostbusters and Luigi's Mansion!
But ... where are we sending the slimes at the end ???
Great entry, good job!
My stupid standard issue goo gun attracted furniture more than goos, but what can you do.