
Gossamer Glade
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
City Builder (In theory; In practice, extremely debatable!) + Shmup!
WARNING: HTML5 VERSION IS PRETTY MUCH UNTESTED!
DOES NOT SEEM TO WORK PROPERLY!
"Will try and fix it when I wake up". - 10/6/2024
Due to a lack of time, there is no tutorial, and upgrade requirements are not in the UI.
Also extremely poor testing as I had to cram a bunch of stuff in the last minute.
Boss is very much unfinished. Boss drops nectar, which is needed to upgrade the tree to win.
Options are likely broken, sound options definitely are.
Default controls: Z to shoot/select. Arrow Keys to move or select.
Supports controllers. I have no clue what the default controls are offhand. In theory rebindable, in practice, not tested enough.
UPGRADE REQUIREMENTS:
Tree: 1 Nectar (Acquirable from the boss)
Weapon: 10 Chitin per upgrade, and an additional 10 chitin for each upgrade beyond that.
Armor: 50 chitin per upgrade, and an additional 50 chitin for each upgrade beyond that.
Recruit: 20 wood, 5 chitin, and additionally 20 wood and chitin for each upgrade beyond that.
Heal: 1 Mushroom, and an additional mushroom per heal used.
If population runs out, game over. This is however completely unimplemented. Thus this is on the honor system.
PATCH NOTES:
v0.1.0
Fixed Mushroom crash and various mushroom related bugs.
Population actually eats the meat now.
Population Grows each day.
Boss escape fixed. (Fly to the top of the screen to escape the boss; works after the boss is dead too.)
Buying upgrades actually subtracts the materials.
Dying actually subtracts a hunter as intended.
Ending Background Fixed.
Pausing Allowed in City and Ending (And thus able to get to the main menu from the ending; This will not work in HTML5 due to a GMS2 bug.
Known Issues:
Armor will purchase a weapon instead.
HTML5 version will crash if attempting to buy armor. Various crashes and bugs in HTML5.
Boss remains boring, unfortunately. (Unable to fix for the jam as that would require new assets and a fair amount of code)
v0.1.0c
Upgrade requirements now in UI
Armor costs 25 Chitin now
HTML5 Armor upgrade crash fixed
Various Bug fixes
Stag beetle HP reduced slightly
TOOLS:
Gamemaker Studio 2 (Engine)
Aseprite (Graphics)
Deflemask Legacy (Audio)
WARNING: HTML5 VERSION IS PRETTY MUCH UNTESTED!
DOES NOT SEEM TO WORK PROPERLY!
"Will try and fix it when I wake up". - 10/6/2024
Due to a lack of time, there is no tutorial, and upgrade requirements are not in the UI.
Also extremely poor testing as I had to cram a bunch of stuff in the last minute.
Boss is very much unfinished. Boss drops nectar, which is needed to upgrade the tree to win.
Options are likely broken, sound options definitely are.
Default controls: Z to shoot/select. Arrow Keys to move or select.
Supports controllers. I have no clue what the default controls are offhand. In theory rebindable, in practice, not tested enough.
UPGRADE REQUIREMENTS:
Tree: 1 Nectar (Acquirable from the boss)
Weapon: 10 Chitin per upgrade, and an additional 10 chitin for each upgrade beyond that.
Armor: 50 chitin per upgrade, and an additional 50 chitin for each upgrade beyond that.
Recruit: 20 wood, 5 chitin, and additionally 20 wood and chitin for each upgrade beyond that.
Heal: 1 Mushroom, and an additional mushroom per heal used.
If population runs out, game over. This is however completely unimplemented. Thus this is on the honor system.
PATCH NOTES:
v0.1.0
Fixed Mushroom crash and various mushroom related bugs.
Population actually eats the meat now.
Population Grows each day.
Boss escape fixed. (Fly to the top of the screen to escape the boss; works after the boss is dead too.)
Buying upgrades actually subtracts the materials.
Dying actually subtracts a hunter as intended.
Ending Background Fixed.
Pausing Allowed in City and Ending (And thus able to get to the main menu from the ending; This will not work in HTML5 due to a GMS2 bug.
Known Issues:
Armor will purchase a weapon instead.
HTML5 version will crash if attempting to buy armor. Various crashes and bugs in HTML5.
Boss remains boring, unfortunately. (Unable to fix for the jam as that would require new assets and a fair amount of code)
v0.1.0c
Upgrade requirements now in UI
Armor costs 25 Chitin now
HTML5 Armor upgrade crash fixed
Various Bug fixes
Stag beetle HP reduced slightly
TOOLS:
Gamemaker Studio 2 (Engine)
Aseprite (Graphics)
Deflemask Legacy (Audio)