Gunpoint Sojourners
With the ukraine war and the palestinian genocide I’ve been thinking a lot about war lately. Now there’s the expansion of the conflict into Lebanon and it doesn’t look like things are going to stop anytime soon.
There is a lot of media out there that covers these events in a completely dehumanising way. It feels normal. The stories are cold. The data is just numbers.
So I’ve crystallized my emotions into this tiny experience. It’s about normal people.
I hope you like it.
*«You see the shadow of a hitchhiker ahead. He looks tired. You decide to stop.*
*You open the door. He looks at the gun you have at the dashboard. He hesitates.*
*With his tired eyes he tells you he wants to cross the border. He means no harm.*
*You take him in.»*
I made this game on my own in 48h but I used some CC-licensed models & audio.
This is the first time I make a game all on my own, that I do it in 48h instead of in 72h and it's the first time I use godot.
Thank you.
There is a lot of media out there that covers these events in a completely dehumanising way. It feels normal. The stories are cold. The data is just numbers.
So I’ve crystallized my emotions into this tiny experience. It’s about normal people.
I hope you like it.
*«You see the shadow of a hitchhiker ahead. He looks tired. You decide to stop.*
*You open the door. He looks at the gun you have at the dashboard. He hesitates.*
*With his tired eyes he tells you he wants to cross the border. He means no harm.*
*You take him in.»*
I made this game on my own in 48h but I used some CC-licensed models & audio.
This is the first time I make a game all on my own, that I do it in 48h instead of in 72h and it's the first time I use godot.
Thank you.
Genres: interactive fiction
Tools: Godot
Comments20
Thank you for experience
My only complain - put text closer to screen center
The best interpretation of the game jam theme
Now about the game. I want to feel more feedback from the decisions that I make (mb sound or smt, not only text).
Atmosphere is great at first look. But when you look at these colors and read the text for a longer time, it starts to get a little annoying.
Anyway 5* by me. Great work.
congratulations on your 1st solo entry and game with godot
I love 1-bit pixel art. Is there a special reason for choosing red?
The story kept me focused and quite tense. Great storytelling!
Even though the gameplay isn't very exciting, it was a good experience.
I like your idea.
Congratulations!
thanks!