Great pun title! Really satisfying difficulty curve with the enemy upgrading vs your own ability to upgrade. Really like the spend health to use special abilities thing as well!
Very funny little game! Unfortunately, the life bar was partially covered, so I couldn't really estimate how long I would last. But I still had a lot of fun :)
I liked it, I wonder how far we can go :D A little score on top of the waves would have been nice, or a summary of the defenses laid and resources consumed.
I like the game very much. Maybe because i love tower defense games in general but idk, theme usage is fine, The backend is good, art simple but enough, also the erythrocyte mechanic with the buff mechanics is fine, i got to wave 60, but i think i could go farthest, i just disabled the buff for some reasons)
Simple but enjoyable. After an accidental placement destroyed my first attempt, I made a better plan. I think I won - no more waves after 21, right? :smile:
It would have been nice if the game provided some introduction about these creatures and viruses, such as an interface popping up every time a new virus appeared to introduce that virus, that would have deepened the immersion of this game. All in all, good tower defense game, I made it through wave 53 in one playthrough.
Made it to wave 56 when my piercing strategy ran into too many enemies and just started leaking massivly. This was a superb tower defence game and I love the name. The core gameplay loop was fantastic, took me a while to figure it out, then thought I had it solved before finally being overwhelmed. And while the art and sound wasn't anything stand out it did it's job and I do prefer having a good gameplay loop and enough content.
Fun game, got to wave 51. Hemogoblin is absolutely the best thing in the game, love him. I didn't really use the health buffs, probably could have gotten further with them and more the healer units. Audiovisually it is simple, but it kinda works, only thing is the background and UI elements don't fit with the characters that well. But the gameplay makes up for this by being a blast. Two staples of TD genre I wish it had are a range indicator and the ability to change targeting, even if it is just first or last. Overall it was great fun.
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I liked it, I wonder how far we can go :D
A little score on top of the waves would have been nice, or a summary of the defenses laid and resources consumed.
It's a great game, well played!
Well done
Overall it was great fun.