Little Summin'
It's a frog eat caterpillar world out there, people.
Try to reach the target number by eating caterpillars of different values.
_I didn't think I'd be able to do something for this Ludum Dare. In the end, I put this little game together in about 5 hours. I think it's kind of charming, in a simple sort of way._
You can play it here on itch.io
Controls
Use your mouse to click the caterpillars.
Left-click will ADD the value to your current total.
Right-click will SUBTRACT the value from your current total.
Don't have the numbers you need? If you eat all the caterpillars, new ones will spawn.
Credits
Art, music and code by HumanWritesCode
Further Information
_It's only a matter of time before the professional competitive circuit starts for this game, so get your practice in now.*_
*There is unlikely to be a competitive circuit for this game, professional or otherwise. Have fun though!
Comments34

Sviborg7 Oct 2024, 10:22
I like this type of minimalistic graphics :grin:
DanoKa7 Oct 2024, 10:25
unfortunatly i had a probleme with the screen the game looked fun but i cant really play it because the toungue doesnt go where i cliked

Baturinsky7 Oct 2024, 10:53
Love the graphics. Simple yet appealing.
Had an issue - game screen was misaligned, and clicks did not registered where they should have.
I suspect it's because I have 2k resolution. Fortunately, scaling page (with shit-wheel) to 80% has fixed that.
Had an issue - game screen was misaligned, and clicks did not registered where they should have.
I suspect it's because I have 2k resolution. Fortunately, scaling page (with shit-wheel) to 80% has fixed that.

Human Writes Code7 Oct 2024, 13:13
@danoka @baturinsky Thanks for letting me know. I'll see if I can do a bug fix for that tomorrow.

Fractal Flower Girl8 Oct 2024, 01:25
This was a fun game! Sometimes it was frustrating when you only had a few numbers, but I loved the math part of it. Great job!

Human Writes Code8 Oct 2024, 07:32
@danoka @baturinsky I changed a few export settings in Godot and some itch.io options. I think the issues with scaling and bad mouse click registration when maximized should be fixed now.

Human Writes Code8 Oct 2024, 07:33
@bogden Thanks for playing and thanks for the kind words. I reexported it from Godot with a couple of different flags which should allow you to scale it up now. Although, the fonts don't scale so well.

Human Writes Code8 Oct 2024, 07:33
@sviborg Cheers! Thanks for checking it out.

Human Writes Code8 Oct 2024, 07:35
@fractal-flower-girl Thanks for playing. Yeah, if I was to work on it a bit more, I would make it so that every time you ate a worm a new worm would appear rather than having to clear the board to make them respawn. To be honest, it would be about four extra lines of code but it's not really in the spirit of the jam to make the change now.

Hugo kieffer8 Oct 2024, 08:45
Nice idea I like it, it was simple but cool to play I restart multiple time to go further, great job!
Leeway8 Oct 2024, 08:46
Love the music and vibe! Animation is smooth, fun design! But that number I need is always behind someone else LOL
DanoKa8 Oct 2024, 09:01
I retried to play after you fixed the screensize bug and i must say i had quite a blast it was really cool i think some numbers are too big tho and sometimes i just went from like -70 to -190 and it wasnt very fun to keep spamming minus however i still enjoyed thinking what number i should pick and making the calculs in my head
Joer8 Oct 2024, 16:51
Awesome flushed out game.

GaryS9 Oct 2024, 00:30
5 hours?? Damn...
This is great. Honestly I think I could play this for hours. No notes. Simple and fun. I'm sure you could add in more features and modes, perhaps some bonus items that freeze the timer, or maybe a wildcard number that lets you choose or something like that to mix it up a bit - but in any case, it's great as is.
This is great. Honestly I think I could play this for hours. No notes. Simple and fun. I'm sure you could add in more features and modes, perhaps some bonus items that freeze the timer, or maybe a wildcard number that lets you choose or something like that to mix it up a bit - but in any case, it's great as is.

Tiberiusuciu9 Oct 2024, 08:52
Impressive project, I wasn't even aware it was made in 5 hours at first, very polished! Made it to level 7 but then I had a level to reach -38, where my previous object was 73. Safe to say, I did not make it in time :sweat_smile:
Great game, well thought out :thumbsup:
Great game, well thought out :thumbsup:

Human Writes Code9 Oct 2024, 09:01
@joer Thanks!

Human Writes Code9 Oct 2024, 09:04
@garys Yeah, I agree with your suggestions. I was thinking that having different mathematical operations could be fun, too. In general, more gameplay mechanics are required but it is what it is. I'm just happy I got the chance to make something. Thanks for playing!

Human Writes Code9 Oct 2024, 09:05
@tiberiusuciu Thanks for checking out the game. Yeah, after about level 5 it gets punishing. The amount that your new target value can differ from your current value increases with each level. But sometimes the RNG is kind and sometimes... well, you have to subtract 100 or so. There is definitely some things I would do to balance all of that out if I had the time to work on it more.

Human Writes Code9 Oct 2024, 09:07
@leeway Haha, thanks for playing. The way worms walk all over each other was intentional but I swear they know just which number you need and make sure you can't get it.

LyaMgtt9 Oct 2024, 09:09
Quite a simple gameplay but I love the concept and the graphics ! Well done !
Bumble9 Oct 2024, 09:50
5 hours is pretty crazy, especially since this game is actually cozy and well put together with the art and sound!
I got to level 12 and was spamming mouse clicks towards the end, which I don't even mind, because I could have hit the needed number if I hadn't miscalculated. So the way of balancing frantic mouse movement with the skill of fast math I actually quite enjoyed.
I got to level 12 and was spamming mouse clicks towards the end, which I don't even mind, because I could have hit the needed number if I hadn't miscalculated. So the way of balancing frantic mouse movement with the skill of fast math I actually quite enjoyed.

Chocolat-Endive9 Oct 2024, 09:52
I don't have much to add to what's already been said, but wow nicely done in such a short time! I had fun playing a bunch of tries.
I really like the horizontal lines in the text/font, good choice!
I really like the horizontal lines in the text/font, good choice!

Kalbshack9 Oct 2024, 10:24
Creat little game, had some issues when there only few left and you need to take a big step. But other than that great idea. gj

mrs.wheelsx9 Oct 2024, 10:25
impressive use of your 5 hours! I do wish there had been a button to click to add a few numbers instead of having to eat ALL the numbers to get new ones. But great job! I hope to see what you are capable of doing with the full allotted time! Catch ya next jam!

JammyGunns9 Oct 2024, 10:33
Amazing what you were able to achieve in 5 hours. Fun little maths game. The punishing timer having to make me do quick maths and the large gaps which eventually occurred added to the fun for me. Best I've got so far was level 6 but I'm sure I can get further when the competitive circuit starts.

Raivk9 Oct 2024, 12:00
That's quite a cool entry, I love the idea. Though it's not really clear the area of effect of the tongue. The art style is really simple but nicely put together, I like it a lot.
This is a great exemple of the perfect scope for a Ludum Dare game. A great balance between complexity and polish.
It's easy to learn how to play, which is really pleasing. Keep up the good work!
However, the 20 seconds seems quite short when the target goes from -20 to 83 and the difficulty seems to stall at one point. Although, with only 5 hours of work that's already incredible.
Congrats, and will definitely follow what you create next!
This is a great exemple of the perfect scope for a Ludum Dare game. A great balance between complexity and polish.
It's easy to learn how to play, which is really pleasing. Keep up the good work!
However, the 20 seconds seems quite short when the target goes from -20 to 83 and the difficulty seems to stall at one point. Although, with only 5 hours of work that's already incredible.
Congrats, and will definitely follow what you create next!
MrMaico9 Oct 2024, 12:24
Love the name, the art, the sound. Super chill game and super impressive in 5 ours. Made it to level 7 where I had to go from -60 to +80 which seemed impossible. Fun game!
ping789 Oct 2024, 12:42
Love the simplicity and charm of this game! The art style is really charming too! Not shabby at all for a 5-hour creation!
Dylan Andrew9 Oct 2024, 13:54
I really enjoyed your game. Especially with the calming sound in the background

oliver_day11 Oct 2024, 21:23
Because of the set amount of time each round, this game encourages you to not necessarily want just the numbers that add to give the right thing but think ahead and leave some small/large ones for the last round (not doing this and just getting the small numbers was my mistake). I found it a bit hard to click maybe because I am on a trackpad but that's just part of the fun.

brainles etertainment17 Oct 2024, 19:52
Very well for 5 hours challenge, wondering what can you make in 48 hours :)
Jcourt24 Oct 2024, 05:23
This was more fun than I expected - a little hard sometimes when just target number changes dramatically, but fun to play. Also, as others have said, really nice and complete for 5 hours!
jcbeaureg25 Oct 2024, 18:10
Great idea and very impressive for only having 5 hours! Didn't think a math game could be so addicting but it kept me hooked for a while!



The screen is perhaps a bit uncomfortably small though, and the timing for levels seems pretty demanding for anyone who's not familiar with the game right away. Could be nice to be more forgiving to start and decrease that time quickly.
Great job!