
Mini Beasts
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A minibeast is a small invertebrate creature, like an insect, spider, or snail. Technically, frogs are not minibeasts, because they have bones, but I like frogs, so they are in the game.
This game should be playable on smartphones! Please let me know if you run into any issues.
*How to play*
* To move a creature, click on it and then click where you want it to move. Each creature has its own unique movement pattern.
* A ladybug can walk in any number of spaces horizontally or vertically.
* A spider moves diagonally.
* A snail can move forwards and backwards relative to the direction it is facing.
* A stag beetle can move forward and backwards, and can push one other creatures along with it as it moves.
* A frog jumps two spaces forward and one over, like a chess knight.
* Blue creatures start on red spaces, and red creatures start on blue spaces. To complete a puzzle, move all the blue creatures to blue spaces and the red creatures to red spaces.
* There are 16 levels in total.
* Z to undo, R to reset, M to mute. There are also buttons at the top of the screen for these functions, as well as a button to enable little flags in the corner of tiles if for whatever reason you can't tell the colors apart.
* To delete your save file, press X then W then refresh the page.
*Tools used*
* Graphics: Aseprite
* Game engine: zucchinibread.js, my browser game engine
* Level design: Tiled + ulvl
* Sound effects: mouth + fingers + guitar + Audacity
* Music: Ableton Live + Keyzone Classic + alto saxophone
* Font design: Fontstruct
*Post-submission quick fixes (these were all within like an hour of posting the game, I caught a bunch of little bugs (heh), sorry!): fixed a bug where the frog was playing the wrong sound effect; fixed a bug where you could undo to the state of a previous level; fixed some engine issues to make the game work on smartphones properly; fixed a bug where we were using the same save file as Stars Align so it would not always start on level 1 if you played that game ;._.*
This game should be playable on smartphones! Please let me know if you run into any issues.
*How to play*
* To move a creature, click on it and then click where you want it to move. Each creature has its own unique movement pattern.
* A ladybug can walk in any number of spaces horizontally or vertically.
* A spider moves diagonally.
* A snail can move forwards and backwards relative to the direction it is facing.
* A stag beetle can move forward and backwards, and can push one other creatures along with it as it moves.
* A frog jumps two spaces forward and one over, like a chess knight.
* Blue creatures start on red spaces, and red creatures start on blue spaces. To complete a puzzle, move all the blue creatures to blue spaces and the red creatures to red spaces.
* There are 16 levels in total.
* Z to undo, R to reset, M to mute. There are also buttons at the top of the screen for these functions, as well as a button to enable little flags in the corner of tiles if for whatever reason you can't tell the colors apart.
* To delete your save file, press X then W then refresh the page.
*Tools used*
* Graphics: Aseprite
* Game engine: zucchinibread.js, my browser game engine
* Level design: Tiled + ulvl
* Sound effects: mouth + fingers + guitar + Audacity
* Music: Ableton Live + Keyzone Classic + alto saxophone
* Font design: Fontstruct
*Post-submission quick fixes (these were all within like an hour of posting the game, I caught a bunch of little bugs (heh), sorry!): fixed a bug where the frog was playing the wrong sound effect; fixed a bug where you could undo to the state of a previous level; fixed some engine issues to make the game work on smartphones properly; fixed a bug where we were using the same save file as Stars Align so it would not always start on level 1 if you played that game ;._.*