
Prince Charmony
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Prince Charmony's golden parrot was stolen by The Dissonancer! Go on a musical fairy-tale adventure singing to woodland critters as a means to make them do your bidding.
This is a Medium difficulty puzzle game. Estimated time to complete, 15 to 25 minutes.
In order to sing to the woodland creatures, you must be standing at a "singing-platform".
Each animal you control has 2 "modes". The *Melody Mode* and *Harmony Mode*. Each mode has their own uses, and it's up to you to figure out which animals need to be doing what in order for you to progress.
In order to make your way to The Dissonancer (who stole your parrot) you need the help of some woodland creatures who saw where he escaped to. By singing a magical song obtained by an orb, the animals will show you the way to the next stage.
Once the orb has been picked up, you may no longer give animals any commands, or else the orb will return to it's original position.
• WASD - Move around
• Spacebar - Jump
• Left Mouse Button - Menus and commanding animals
• Right Mouse Button - Fast toggle between current selected animal's melody / harmony mode
• R - Reset room (You respawn at the most recently visited singing-platform.)
• Escape - Pause
Since this is a puzzle game, I have included a walkthrough. Please use this video if you get stuck.
https://www.youtube.com/watch?v=huRS_T-AHew
One of the shaders I made is a bit GPU-demanding, so there's a post-Compo version that's exactly the same game, but with slightly modified shader code that should be less GPU-demanding. If you're on a laptop or a computer with an old graphics card, or if you are streaming the game, I recommend the less-GPU-demanding build.
About the game:
This is a Medium difficulty puzzle game. Estimated time to complete, 15 to 25 minutes.
In order to sing to the woodland creatures, you must be standing at a "singing-platform".
Each animal you control has 2 "modes". The *Melody Mode* and *Harmony Mode*. Each mode has their own uses, and it's up to you to figure out which animals need to be doing what in order for you to progress.
In order to make your way to The Dissonancer (who stole your parrot) you need the help of some woodland creatures who saw where he escaped to. By singing a magical song obtained by an orb, the animals will show you the way to the next stage.
Once the orb has been picked up, you may no longer give animals any commands, or else the orb will return to it's original position.
Controls:
• WASD - Move around
• Spacebar - Jump
• Left Mouse Button - Menus and commanding animals
• Right Mouse Button - Fast toggle between current selected animal's melody / harmony mode
• R - Reset room (You respawn at the most recently visited singing-platform.)
• Escape - Pause
Walkthrough:
Since this is a puzzle game, I have included a walkthrough. Please use this video if you get stuck.
https://www.youtube.com/watch?v=huRS_T-AHew
Please leave a comment if able. All feedback is appreciated. Thank you!
One of the shaders I made is a bit GPU-demanding, so there's a post-Compo version that's exactly the same game, but with slightly modified shader code that should be less GPU-demanding. If you're on a laptop or a computer with an old graphics card, or if you are streaming the game, I recommend the less-GPU-demanding build.