Sammy's Playground

Sammy's Playground

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.33
fun: 3.15
innovation: 3.00
theme: 3.04
graphics: 3.13
audio: 1.85
humor: 2.02
mood: 2.94

Overview:


In Sammy's Playground, players take on the role of Sammy, who's drawing some of his favorite tiny creatures and letting his imagination run wild. The game draws inspiration from MOBAs, Incremental games and Auto Chess

Itch.io link in the Links section to play the game. Browser, Windows and Linux builds available.

Gameplay:


Controls: Mouse and Keyboard (can use + and - for speed control, and esc for menu)
Objective: Send out creatures, wait for them to die, upgrade them. Rinse and repeate

Tools:


This game was developed in the Godot game engine
We also used Asperite, Gimp, hand drawing, and a digital camera for the art assets.
Bfxr, and Audacity - sound effects
Post-it notes for projectplanning

##Theme Interpretation:

For the theme, we imagined tiny imaginary creatures fighiting eachother in an endless battle. To add scale and understanding, we added the story of Sammy, and him using his "god" powers to help in the fighting.

Team:


Developer, Artist, and Game Designer - MightyPossum LinkedIn

Developer, Artist, and Game Designer - Ranzor LinkedIn

Developer, Artist, Game Designer, and Sound Designer - Eyelax LinkedIn

##Known Issues:

Projectiles can hang for a short time after hitting or missing their target.
The web build has some weird memory leak. Works perfectly on desktop.
So if you like the game and want to play longer, download it from itch.io

Post Sumbission Close

Fixed a small bug where both player powers would become unlocked if you purchased just one.
And removed shooting sound from the web version (still in the desktop versions and original version) as it caused memory overload in the browser
Original build still available on itch.io

Screenshots

Found a bug?
Tell us on Discord