Silk Road

by docstep
Overall★★★★★★★★★★2.83
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★2.83
Graphics★★★★★★★★★★3.50
Audio★★★★★★★★★★3.83
Humor★★★★★★★★★★3.33
Mood★★★★★★★★★★3.17
Save Bugs and Silk Road!

(You need only mouse)
__________

Also I have an idea for Post-Jam Update, but it's not the best time for it now.

Comments4

LDJam user 275955
LDJam user 275955author12 Oct 2024, 20:54
@skleembof Thanks for your feedback. I'm glad You get it.

1. True. I'm already aware about this problem. I hope I'll fix this some way. There's a speed varaity, but it's so negligible and doesn't make any sense.

2. False. There's a difficulty curve for spawn rate and speed. (For example speed at a time 1/2 min increases from 3 up to 3.7/4.1 relatively.) Yeah, mb it's kinda slow, but it's not supposed to be fast-rising/ending.

In overall, car's movement based on simulation rather then math, so it generates some problems & bugs. I'll try to make it math based (mb not for this game, its kinda not worth it).
LDJam user 4886
LDJam user 488612 Oct 2024, 21:41
Lol not sure when a car needed to be saved unless it was clearly on a crash course, so I clicked them with fear. Sometimes they COULD be in danger but were not. They clearly are when on the same segment and drawing one into another. But when getting to a crossroads? Then I'm not sure, depends on the speed! :D Does the game take that into account? Nice idea!

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