I think adding movement capabilities with keyboard would make the game much easier to control, however I appreciate the foresight of making the game playable with only one hand
Fun game! The cursor is only an issue with the browser, but the downloaded version worked great, and I like how the cursor moves across the screen when you go into a new room.
The puzzle ideas were really nice, and it was cool to figure out how to escape. I wish that fainting or getting captured completely reset things, so that I couldn't spam faints to beat the game. Otherwise, really nice idea and it would have been cool to see more levels!
What a devious plan to put an ecchi pic of a cute fairy on the cover. Made me play the game xD I like how mechanics fit the theme. But couldn't get second key, fainted ;_; Really love the pictures tho! xP
This game was interesting, I like the idea of the mechanic of swapping between sizes to solve puzzles, but I think that the movement and control scheme really dragged it down. having move and aiming both tied to mouse movement made this game really hard to control, especially when dealing with enemies
I tried finishing the game with fainting once, but I do not think that is the purpose. I liked replaying the game, the bars goes down pretty hard when you're shooting and having fun, but that's what makes it challenging. Nice!
Comments14
The stamina mechanic would need some tuning, every action uses way too much of it.
And of course the artwork is extremely good.
The puzzle ideas were really nice, and it was cool to figure out how to escape.
I wish that fainting or getting captured completely reset things, so that I couldn't spam faints to beat the game.
Otherwise, really nice idea and it would have been cool to see more levels!