Tiny Skweek plays Breakout

Tiny Skweek plays Breakout

This game is from ldjam.com, which is currently unavailable.
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overall: 3.11
fun: 3.09
innovation: 3.43
theme: 2.41
graphics: 2.75
humor: 2.48
mood: 2.71
Tiny skweek plays Breakout.

Click on an empty blue square to add a solid square, on which your tiny skweek can bounce.

Destroy blocks and score points.

- You don't have to destroy all the blocks on the borders to go to the next level, so you should keep the border blocks as long as possible.
- The tiny skweek grows when you destroy a game block, but not one of your own block.
- The tiny skweek shrinks a little each time you place a block.
- Place them wisely instead of random-clicking everywhere.
- On the first levels, when there are only a few blocks left, they automatically decay, so that you don't have to precisely aim that damned last block.

Click the button 1 or 2 to restart a new game.

I developped this game with the Squarity engine (my personal project).

This engine is supposed to create games based only on 2D grids (like the minesweeper, tic-tac-toe, etc.). But with the version 2 of the engine, we can do more things.

So, why not create a game not based on 2D grids, with an engine supposed to manage only 2D grids ?

This game is a tribute to two 1990's PC games, made by French video game studios:Super Skweek, Popcorn

Enjoy !

https://youtu.be/jFFqqlG5oPU
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