Tinybuns

Overall★★★★★★★★★★3.94
Fun★★★★★★★★★★4.02
Innovation★★★★★★★★★★2.70
Theme★★★★★★★★★★3.88
Graphics★★★★★★★★★★4.30
Humor★★★★★★★★★★3.56
Mood★★★★★★★★★★3.81
MATCH OR GET MUNCHED!

It's salamander mating season again and you know what that means! They get VERY HUNGRY, and their favorite meal are the poor little tinybuns!

But they are not helpless. When same-color tinybuns get together they can unleash their ancestral magic to defend themselves.

HOW TO PLAY

Match tinybuns, make combos, get a highscore and keep the salamander away!

- Move piece with arrow keys
- Rotate piece with Z/X
- Combos score higher and push the salamander away!

ABOUT THIS GAME

I felt like making a falling blocks game, which I had never done before. I wanted to give it a twist but making that piece fall and rotate turned out being a pain, so it ended up being a simpler clone of Puyo Puyo. Well, won't score in originality, I guess ': )

Game theme "The Staff" by Multifaros, from the Free Music Archive (CC BY)

Comments23

Kateryna
Kateryna6 Oct 2024, 20:53
I love it. It's adorable and addictive. The art is super cute, and I love the little details, like the bunnies hopping away, when you get a combo, or the salamander groaning. I was not very good with combos but I did get to level 8 :)
hubol
hubol7 Oct 2024, 00:04
Quite cute! I feel like this eased me in better than regular Puyo (which I am terrible at).
I'm not sure if the moving ceiling (salamander) is an innovation of yours or not, but I thought it was cute and a smart way to encourage combos.
Nice work :-)
Helagos
Helagos7 Oct 2024, 18:04
It's cute, the music is good, the style fits the theme well. And it's fun.
I hope to one day reach this level of finish in a 48 hours jam.
Great job !
LeReveur
LeReveur8 Oct 2024, 17:41
Simple, not innovant, but cute, challenging and fun, so, good job!
Alexascher12 Oct 2024, 21:48
I scored 107 points. The salamander and the little creatures are very cute. I also liked that a lot of attention was given to visual effects—the way the creatures bounce and how the same colors combine is done very professionally
immensedruid12 Oct 2024, 21:49
Very Cute Game! Challenging to find ways to get combos, might be fixed if you just add another bunny per fall!
oliver_day
oliver_day12 Oct 2024, 21:51
I like the way it gradually increase in difficulty and the graphics, I would have liked to be able to just drop once they were in the right column and I found the way they moved by themselves a bit annoying but I guess it does make this game fit more with the theme of tiny creaturs.
Pachino5512 Oct 2024, 21:56
Very cute game, love the difficulty
bentglasstube
bentglasstube12 Oct 2024, 21:58
Really well done match three. The visuals are adorable. My only complaint is that I couldn't use WASD instead of arrows
Loveschach12 Oct 2024, 22:03
Puyo, with rabbits? Sign me up! I like the idea of having the pressure come from the top, although it seemed a bit too easy: I was able to coast on two combos for a pretty long time.

The art is really charming and the music is cool too!
rufenerd12 Oct 2024, 22:10
First, so cute!! Secondly, very fun. It was neat to feel the pressure of that adorable salamander.
cmaks
cmaks12 Oct 2024, 23:44
Really cute, loved the art style and the subtle animations!
ryusui
ryusui13 Oct 2024, 01:26
*BATAN-KYUUUUU!*

As someone who's been playing Puyo since Kirby's Avalanche, I'm ready and eager to award points on that alone. My biggest gripe is there's no "hard drop" option as far as I could tell - making my puyobuns drop faster requires rapid tapping instead. Minor gameplay issue, but nothing that can't be sorted out.

Second issue would be the time it takes the game to wind up. Things heat up quickly, to be sure, but I think the gentle start might be a bit *too* gentle, if you know what I'm saying? Maybe a lower point requirement to reach level 2, or a third puyobun color available from the start, would make the first minute or so more engaging.
LDJam user 4886
LDJam user 4886author13 Oct 2024, 09:00
@ryusui Ah yes, I made the fast drop that way because I tend to press... out of stress? and make pieces drop where I don't want them. This way I could correct. But given it's been asked a few times I'll probably change to be instant!

In relation to difficulty and first level being too easy, I agree. Made it so during the jam people get the idea about combos. But pace should be a bit faster on those first levels. Maybe go to level2 as soon as you make your first match or something.

Thank you all for playing!
ThaProfesional
ThaProfesional13 Oct 2024, 12:15
Great graphics and smooth to play - feels really polished. I'm terrible at puyo puyo so I didn't do to well but I tried a few times :)
ProstoCupOfTea
ProstoCupOfTea13 Oct 2024, 12:56
I love it! Simple and addictive, i just couldnt stop playing

Unfortunatelly ny maximym seems to be score of 90

Overall really good! Especially for a compo game, daaamn y'all guys there are super cool
ryusui
ryusui13 Oct 2024, 13:29
@notnasiul You could keep both! Down could be a "soft drop" and up could be a "hard drop," like in Tetris (IIRC)
Nazariglez13 Oct 2024, 13:37
Hey! I love the art, as always, it’s amazing in your games. It seems easy at first, but the difficulty ramps up fast, and the salamander adds a great challenge. I loved the game!
LDJam user 4886
LDJam user 4886author13 Oct 2024, 14:56
@nazariglez long time no see! Glad to know you keep making games. Thanks for your kind words!
Papaver
Papaver14 Oct 2024, 20:14
Cute! Enjoyed playing it, and got to 146 on my second run. It started off a little bit too simple, but when the salamander got close it got much harder suddenly. :wink:

Good job!

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