Bloody Heart

Bloody Heart

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.70
fun: 4.60
innovation: 4.60
theme: 4.20
graphics: 4.40
audio: 4.10
humor: 3.60
mood: 4.40
Made in 72 hours for Ludum Dare 57!

Descend into madness. Bloody Heart is a game about rage, revenge, and the occult horrors from beyond our world.

Take control of cards to hack-and-slash through waves of enemies. Find chests that contain better gear, combat powerful figureheads in the occult world, avoid the rats, and most importantly: finish what you started a long time ago.

Game made by myself, Celtican, with a guest appearance from Gardenovena, who made the capsule art!

Tools used

- Unity 6
- JetBrains Rider
- Krita
- Ableton Live 12 Suite
- Google Fonts

Changes made during the submission hour


- Fixed The Seer dealing no damage.
- Fixed the quest item not fitting into the slot.
- Fixed sliders in-game not looking like the sliders in the main menu.
- Fixed the tooltip still being visible after consuming a potion.
- Fixed the evil villain speech appearing instantly.
- Fixed a typo in the final boss's text.
- Fixed rats eating the quest item.

Known bugs


- The Seer is incorrectly titled The Silent in the card, but correctly titled The Seer in the tooltip.
- If you take lots of damage quickly, your hearts may animate incorrectly.
- Moving cards is framerate dependent. If you're on a slower computer, dragging cards will be slower. Sorry :(
Found a bug?
Tell us on Discord