
Coffin' Time
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Joe the cemetery caretaker needs to DRILL in order to store all the coffins of the newly deceased townfolks.
Play here : https://nicolanore.itch.io/coffintime
There are three phases / stages in the game:
Drill phase
Coffin'Time
Funerals
Use your mouse to point the direction where you want the drill to dig.
The fuel that is consumed when the dirt is removed is limited. Plan accordingly!
You can end the drilling phase manually by clicking the button at the top right.
Use the mouse to drag and drop the coffins to bury them. Be careful, you need to finish your job before the end of the night!
You can end the burying phase manually by clicking the button at the top right.
Tip: You can stack the members of the same family together, in order to save some space.
The townfolks come early in the morning to mourn their losses. Let’s hope they don’t stumble across some coffins layin in the morning sun…
*Credits :*
*Nicolas Lanore*
*Linda Hammoud*
*Alexis Louis*
*Théo Walcker*
*Boris Escande*
This game was made in godot 4.4 in 48h for the Ludum Game Jam 57.
Play here : https://nicolanore.itch.io/coffintime
There are three phases / stages in the game:
Drill phase
Coffin'Time
Funerals
1. Drill phase
Use your mouse to point the direction where you want the drill to dig.
The fuel that is consumed when the dirt is removed is limited. Plan accordingly!
You can end the drilling phase manually by clicking the button at the top right.
2. Coffin'Time
Use the mouse to drag and drop the coffins to bury them. Be careful, you need to finish your job before the end of the night!
You can end the burying phase manually by clicking the button at the top right.
Tip: You can stack the members of the same family together, in order to save some space.
3. Funeral
The townfolks come early in the morning to mourn their losses. Let’s hope they don’t stumble across some coffins layin in the morning sun…
*Credits :*
*Nicolas Lanore*
*Linda Hammoud*
*Alexis Louis*
*Théo Walcker*
*Boris Escande*
This game was made in godot 4.4 in 48h for the Ludum Game Jam 57.