Played it with my family: - Me: couldn't seem to aim it (don't normally play this sort of game). Won 0 games. - My Brother: burrowed down his existing hole with aiming. This strategy won as soon as he got as far as the button. - My sister: pressed frantically while looking the other direction to avoid being stressed. Got to the floor quickly but then didn't hit the button for a while.
Good fun. Nice to see a multiplayer game in #LDJam. Everything works great. Gameplay was easy to understand. Would have liked to hear more sounds in the game, but the music was very enjoyable. Good stuff :8ball:
Had fun playing this with my partner. Nice use of hex tiles. They made nice caves with some good angles for bouncing. Agree with oddballdave, some bouncing sound could be good.
Pretty cohesive aesthetics though I'd love a bit more color. Making a single player mode as well might be worth it since there's no interaction between players anyway. I liked the pachinko style rebounding. Maybe wants higher stakes or rewards... like hexes that explode or add more blocks on contact, etc. Solid basis though.
Really nice arcade action game. I enjoyed the music and the sound effects a lot. I didn't have anyone to play against so I didn't get the full experience, but it seemed like it would be fun. I would say it would be nice to have a sort of score keeping so you could play multiple matches. Great work on the animations and physics of the balls, it all felt silky smooth.
Cool idea. The music sound nice and the game works fine. Sadly didn't had anyone to play it with, but I get making computer player in a game jam is a bit much to ask :) Anyway, well done!
Comments24
Nice submission!
edit: Would love to see a webGL version. It could be a super cute browser mini game.
- Me: couldn't seem to aim it (don't normally play this sort of game). Won 0 games.
- My Brother: burrowed down his existing hole with aiming. This strategy won as soon as he got as far as the button.
- My sister: pressed frantically while looking the other direction to avoid being stressed. Got to the floor quickly but then didn't hit the button for a while.
The music was pretty nice
I'm not sure how precise aiming is needed, since the ball can't go out of bounds - I was able to spam S and get to the win block
Well done game overral
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