When the controls change, there's this moment where I think "What's going on now?". It might have been frustrating if the music and voiced barks weren't so entertaining too.
Easily one of the funner click to collect games I've played.
I'm the works coin collector you can imagine, but I'm ok with that 😊 I don't feel the urge to improve my skills in this game... Anyway, nice angle on the theme and thanks for the challenge.
I always appreciate seeing an Unreal game done in game jams! I think the difficulty progression was implemented really well, and the sound bites were hilarious! Nice work!
My head is spinning as I write this haha. A funny "twist" on a simple mechanic. I feel some of the earlier rotations go too fast and are somewhat harder than the final ones, but the game is already very hard as it is :)
oh wow my potato-pc did not like this one haha, but I did! I had to put my screen on 800x600 and then I got 20FPS or so 😇 This was surprisingly fun! The music was catchy
One of the most rage-inducing games I've played in a long time. Sometimes some of us try to do too much in a jam, this is a good example of how to keep it simple and yet engaging. The unique voice-overs per each coin are fantastic, congratulations.
I'm very much intrigued by game that are a bit antagonistic to the player and the foreshadowing of "how hard can it be" got me hopeful. And it was indeed quite hard! And fun.
The game could really have done with the title screen staying until I actively said I wanted to play (the game started when I tabbed out). And I would have liked to getting back there after completing the game.
But all in all I enjoyed my time with it, and I think it had about the right length for its content and idea. So well done.
I finished with 127 seconds with 226 clicks.
...didn't realize the clicks were being recorded as well 😆
Good job!
My only complaint is that you the game quits automatically before I could take a screenshot of my score :D