Is it Wrong to Try to Lay Pipe in a Sewer Dungeon?

Is it Wrong to Try to Lay Pipe in a Sewer Dungeon?

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overall: 3.85
fun: 3.40
innovation: 3.55
theme: 3.60
graphics: 4.60
audio: 3.65
humor: 3.63
mood: 4.03

> Play here <


About


*"A Yahtzee inspired rogue-like based in the World of Pipes."*

This game is part of the Universe known as *Pipe World*. Where pipes of all kinds are the only means of
existence. In this short tale of *Is it Wrong to Try to Lay Pipe in a Dungeon?* we follow the adventures of our pipe-wielding heroine, *Amelia*, who explores the answer to this question.

If you would like the read the *Mythopoeia* for the origin myth of Pipe World, please see the poem *"Respect to Ye Old God, Father Time"* linked below.

And if you would like to read the full poem that our Battle Theme music "Underworld" is based on, please see the poem *"I am the Wayshower"* linked below as well.

How to Play


Click on dice to roll them, and then click GO to perform the rolled actions. Some actions happen as soon as they're rolled!

Note: Please navigate to the "How To Play" section on the Main Menu in game to view the full guide on
understanding all the sigils and glyphs required to successfully navigate battling & adventuring in Pipe World.

Balance Note: Slime in the current build is super overpowered and far too accessible. It _will_ make your run very unfun if you take it, especially if you take it repeatedly. We are planning to patch it along with a bunch of other things in a post-jam update after ratings have concluded.

Credits


* @nicole-miller - QA engineer, chef, head of reining us all in and reminding us to eat food & drink water
* @HappyTrollAngus - foley artist, Pipe World adventure map designer, version control intern
* @Alchemic - game designer, architect, rewrote all of Wired's systems
* @Gizmolo - music producer, game designer, poet, mythologist, historian, weirdly delusional
* @Montjuleant - artist, speaker of pithy sayings
* @karkadan - UI / UX artist, designer, & developer, implementer of the "Swiss Cheese" method
* @WiredOverload - scrum lord, game systems & mechanics engineer, game developer, prince of bugs

Tools

- Game Engine: Godot 4.4.1
- Artwork: Aseprite, Krita, CLIP STUDIO PAINT PRO V1.11
- Music: Logic Pro X

Assets

- Project Template: Apple's Godot Jam Template
- Font: Modified Silver.ttf
- Palette: Modified Gold Mire

Poems


- <https://jakewallace.io/writings/poetry/2025/father-time.html>;
- <https://jakewallace.io/writings/poetry/2025/the-wayshower.html>;
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