
Jellylight
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Drift into the deep in Jellylight: Descent into the Deep, a serene-but-spooky descent where you play as a glowing jellyfish plunging into the darkest depths of the ocean.
Keep your glow alive by collecting bioluminescent krill, dodge hostile sea creatures, and light the way forward as you fall further and further into the abyss. But be careful—if your light goes out, you're lost to the dark.
Will you reach the mysterious light waiting 100 meters below?
- Boost: Press Spacebar to boost slightly
- Survive: Avoid predators, collect krill to keep glowing, and descend carefully
Your goal? Reach 100 meters deep without running out of light!
- Procreate
- Adobe Photoshop
- Logic
- JetBrains Rider
- Fork
---
---
- Capped player velocity
- Added X axis randomization and direction to enemy spawns
- Added balanced randomization of krill spawns
- Increased glow drain rate from 1/s to 5/s
- Fixed overlapping audio when game ends
- Lights added to NPC jellyfish
- Fixed bug with krill spawning outside of bounds
- Decreased glow drain rate from 5/s to 4/s
- Added easter egg
- Decreased sound effect volume by 25%
Keep your glow alive by collecting bioluminescent krill, dodge hostile sea creatures, and light the way forward as you fall further and further into the abyss. But be careful—if your light goes out, you're lost to the dark.
Will you reach the mysterious light waiting 100 meters below?
Instructions
- Move: WASD or Arrow Keys to float left and right, up and down- Boost: Press Spacebar to boost slightly
- Survive: Avoid predators, collect krill to keep glowing, and descend carefully
Your goal? Reach 100 meters deep without running out of light!
Tools
- Unity- Procreate
- Adobe Photoshop
- Logic
- JetBrains Rider
- Fork
---
Screenshots
---
Changelog
v1.1
- Overhauled player movement- Capped player velocity
- Added X axis randomization and direction to enemy spawns
- Added balanced randomization of krill spawns
- Increased glow drain rate from 1/s to 5/s
- Fixed overlapping audio when game ends
- Lights added to NPC jellyfish
v1.2
- Added instructions to main menu- Fixed bug with krill spawning outside of bounds
- Decreased glow drain rate from 5/s to 4/s
- Added easter egg
v1.3
- Increased starting glow from 20 to 25- Decreased sound effect volume by 25%