
Quantum Inferno Run
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
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This was clearly not the kind of game I had in mind when I began to work on this. That's why you have a graphic setup without any story. On the other hand, I didn't think I would come again with a runner game, remembering the near-disaster of my first attempt to make one some LD's ago. But here we are, I made another runner. Really bad balanced, but way much better than my previous, so I guess I'm learning stuff by doing the Ludum again and again :smile:
I wanted to add some music this time, but I'm not good to make music, and despite of my searchs on free-use musics I didn't manage to find one that fit with my game, so I gave up on this idea. As for SFX, for any obscure reason, my micro didn't worked as attended.
Theoretically, you have to move between the three depths along the run, to gain benefits of each one's caracteristics. But in the facts, you'll probably chose to stay with the easiest one for all the run: as I said, this is bad balanced. However, I hope you'll have some little fun trying to go as far as you can.
This time, all the help on the controls and UI are in the game, but the hint screen is very uggly - that's why I didn't uploaded any screen of this :joy: