
Recursive Depths
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Collect as many gems as you can within 1000 moves!
Known issue: Controller bindings may be incorrect on Firefox.
- Arrows/WASD/Left stick/Tap: Move
- Enter/A/Tap player: Descend (only to already visited tiles)
- Backspace/B/Tap "Ascend": Ascend
- Escape/Start/Tap "Menu": Open menu
- Deeper layers have more gems, but also more enemies and fewer descent points.
- Tiles you can descend on are highlighted orange.
- You can also ascend by moving into a larger tile.
- Tiles with enemies or locked doors are more likely to contain useful items.
- Look for descents on the layer below you before descending to it.
Hotfix 1: Fixed a bug where restarting wouldn't work if you ran out of health
Hotfix 2: Fixed a bug causing gems to be 10x rarer than intended
Hotfix 3: Fixed score not being reset when restarting, and mouse/touch movement still being possible during death cutscene
Known issue: Controller bindings may be incorrect on Firefox.
Controls
- Arrows/WASD/Left stick/Tap: Move
- Enter/A/Tap player: Descend (only to already visited tiles)
- Backspace/B/Tap "Ascend": Ascend
- Escape/Start/Tap "Menu": Open menu
Tips
- Deeper layers have more gems, but also more enemies and fewer descent points.
- Tiles you can descend on are highlighted orange.
- You can also ascend by moving into a larger tile.
- Tiles with enemies or locked doors are more likely to contain useful items.
- Look for descents on the layer below you before descending to it.
Changelog
Hotfix 1: Fixed a bug where restarting wouldn't work if you ran out of health
Hotfix 2: Fixed a bug causing gems to be 10x rarer than intended
Hotfix 3: Fixed score not being reset when restarting, and mouse/touch movement still being possible during death cutscene