Ludum Dare #57extra
See you at the bottom
Unfinished as always :tongue:
There is not Bottom yet! :snowman:
WASD or arrow keys movement, R restart.
When the weight is grounded, it's game over :skull_crossbones:
Edit / Post Compo changes: Applied a fix that hopefully prevents the player from being catapulted away due to physics. Also had to touch the level module spawn function, as it was possible to trigger the function multiply times, locking the path.
Edit02: Changed category to "extra" because I updated the prototype with new content. Namely added in two end screens.
There is not Bottom yet! :snowman:
WASD or arrow keys movement, R restart.
When the weight is grounded, it's game over :skull_crossbones:
Edit / Post Compo changes: Applied a fix that hopefully prevents the player from being catapulted away due to physics. Also had to touch the level module spawn function, as it was possible to trigger the function multiply times, locking the path.
Edit02: Changed category to "extra" because I updated the prototype with new content. Namely added in two end screens.
Tools: Unity



Comments7
Cool game, just a few obstacles like moving platforms would go a long way in this. But nice going.