St.Amsel

St.Amsel

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overall: 3.43
fun: 2.81
innovation: 2.63
theme: 2.94
graphics: 4.25
audio: 3.41
humor: 2.35
mood: 3.84

:candle: St. Amsel


*St. Amsel* is an adventure set in a quiet alpine village preparing for its annual festival.
Talk to the townsfolk and unravel the mystery surrounding the Pfarrer (Pastor).

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:mountain: Goals


My goal for this jam was to create a narrative-driven game.
I originally planned to include puzzles and exploration, but due to time constraints, the focus is now entirely on dialogue and story.

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:wrench: Tools & Software Used


- :church: Engine: Godot, Dialogue Manager by @nathanhoad
- :art: Graphics: Aseprite, GIMP
- :musical_score: Music: LMMS, Audacity
- :microphone: Sounds: Church bells and birds recorded this weekend in my village
- :evergreen_tree: Font: Pixellari by Zacchary Dempsey-Plante

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