Canny Celestial Collection Crew

co-authored: @dasmaichen
Overall★★★★★★★★★★3.37
Fun★★★★★★★★★★3.15
Innovation★★★★★★★★★★3.14
Theme★★★★★★★★★★3.76
Graphics★★★★★★★★★★3.98
Humor★★★★★★★★★★3.04
Mood★★★★★★★★★★3.44

How to play?


- move around using arrow keys / WASD on your keyboard or D-Pad on your gamepad
- jump by pressing up
- interact with items and daemon sockets ("use power") with your mouse

How to play? (extended version)


The easiest way is to click the "HTML5 (web)" link below and play the game in your browser. It should run on all standard compliant modern browsers even on non-modern hardware (built and tested on a 10 year old machine).

You can also download Godot 3.6, clone the source code linked below and then play on your desktop.

Screenshots



Hotfixes


These are minor changes that don't touch the game mechanics and don't introduce new logic to the game. They improve the experience of playing the game significantly therefore we considered them fine to add after the deadline.

1. Prevent duplicate music on level start
2. Add WASD controls
Tools: Godot

Comments21

Taximan9817 Oct 2025, 10:29
Very cute adventure game!
IakovBoy
IakovBoy7 Oct 2025, 11:53
It's a very cute and pleasant visual, but it's hard to figure out which buttons can be used. It took me a moment to realize that the power label meant that I needed to press it, so I was looking for a button to use power./ It's unpleasant that you can't return to the level the way you came.
Prunus Padis
Prunus Padis8 Oct 2025, 19:30
Kinda strugled at start without any inputs given, but got the hang of it after trying things out.
Art is really nice and there was suprisingly many collectable creatures, loved the line following me :D
Even though its really simple you had nicely time to make the game have many screens and decent routing with all the nice backgrounds. The game ended too suddenly though for me and now way to go back? Was there stuff in the city?
Rol
Rol9 Oct 2025, 13:38
The visuals are really adorable. I like the idea of collecting elements. The controls are a bit confusing, and maybe you could add some input instructions.
winniehell
winniehellauthor10 Oct 2025, 13:27
thank you all for the feedback! :heart:

there are input instructions in the game but I have also added them to the description above :slight_smile:

@iakovboy @prunus-padis in general you can always go back unless you have encountered a bug. do you still remember where that happened?
IakovBoy
IakovBoy10 Oct 2025, 16:07
@winniehell When changing locations, it was impossible to turn back and return to the previous screen. (It was possible to fall down and get to the previous screen)
winniehell
winniehellauthor10 Oct 2025, 16:15
ah, I think, now I get what you mean: going back is disabled until leaving the "door" to avoid infinite loops of switching back and forth. this could have been solved by placing the "doors" outside of the screen but there wasn't enough time to change that. :shrug:
Prunus Padis
Prunus Padis10 Oct 2025, 20:06
@winniehell what I meant was the end screen came, i think i did not visit the city (if there was anything) before the game ended.
stephenwhoskins12 Oct 2025, 19:46
You guys do good art. What the heck.

I totally pwn3d this game hardcore, btw! =P

At least I think I did:

Great job!
Archimagus
Archimagus13 Oct 2025, 02:31
Beautiful game. Nice chill vibe. I like it.
Some things I think would make it even better.
- WASD controls. Arrow keys and mouse is hard on the wrist.
- Some sort of indication of what the purpose of the creatures is. It took me a while to realize the creatures powers were what let me click on the use power things.
- Making the symbol on the UserPower clickable and not just the sign.

All minor things, overall great job.
BlueDingo
BlueDingo13 Oct 2025, 03:10
the art is cute i love the main kitsune boy, i do think WASD controls would suit this better for the right handed folk.
winniehell
winniehellauthor13 Oct 2025, 09:30
@prunus-padis thank you for the clarification! :thumbsup: there is a hint right before the end of the game:

but it may be easy to miss. do you have a suggestion on how to improve it?
winniehell
winniehellauthor13 Oct 2025, 09:37
@archimagus @bluedingo thank you for the hint! I have added WASD controls now and listed them above in the hotfixes section.

> purpose of the creatures

yes, a visual indication (like the power flying from daemon to screen edge and from screen edge to the socket) would have been nice, I agree :thumbsup:
Prunus Padis
Prunus Padis13 Oct 2025, 15:11
Seems like i walked too fast to read the text until the end or smt :D
Dannyk199414 Oct 2025, 11:31
Love the point and click adventure vibe! Really good graphics and level design. Well done.
someone
someone15 Oct 2025, 23:40
Lovely artwork. The platforming was a bit janky though. Especially the slopes.
I found 8 demons. I couldn't figure out how to fix the hot spring. I ended the game with water and earth powers to spare, but it required water and fire...
I was confused by the pig saying the scythe was in the forest, which is back to the left. Turns out the scythe is in the next screen to the right.
D3kryption
D3kryption17 Oct 2025, 21:02
Cute and charming adventure with lovely visuals and a relaxing vibe. Collecting creatures is satisfying, though controls and power usage can be confusing at first. A few more hints and smoother platforming would help, but overall it’s a delightful, cozy exploration game.
Helen18 Oct 2025, 13:13
Sweet game. I like the graphics and the movement of the player. Music fits well and the quests are nice.
Pimeko
Pimeko18 Oct 2025, 15:54
Well that was a very cute game, everything fell into place naturally even though I don't really know much about "natural gods" (or what appeared to me as such haha)
Cool entry!
Ginger_Kyoko
Ginger_Kyoko20 Oct 2025, 23:27
it`s a nice game! Also I like art and music in it as well.

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