
DRUNK HUNT
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Presentation
============
In this game, you'll play as a duck desperate for revenge. A drunken hunter stands in his way, ready for a fight. Now's the time to steal all his belongings while dodging his shots—sometimes more or less accurate.
Follow us on itch.io : Eleven Studio
How to play
===========
The game is composed of 6 rounds. For each round, you have to attack the drunken hunter to remove some of his energy. When energy left is equal to one, you can steal and collect an item from him. Difficulty will increase at each round.
The goal of the game is to collect all the items (6).
Versions
========
Initial Version
- LD58 Version, you should take into account this version for the ranking ;))
Controls
========
- Flap your wings: SPACE or Button A (xbox style gamepad)
- Movements: ZQSD / WASD or analog stick (xbox style gamepad)
- Dash/attack (45 degrees): E or Button B (xbox style gamepad)
Credits
=======
- Coding: NOT
- Arts(GFX&AUDIO): KILIK (aka Jacky San)
Tools
=====
- Godot 4.5 (+ ChatGPT for code)
- PixiEditor (All pixel art & animations)
- Reason 12 (title screen music)
- Audacity to modify some sounds generated on sfxr.me (love it!) & CC0 downloaded from opengameart.org & freesound.org websites (sfx)
============
In this game, you'll play as a duck desperate for revenge. A drunken hunter stands in his way, ready for a fight. Now's the time to steal all his belongings while dodging his shots—sometimes more or less accurate.
Follow us on itch.io : Eleven Studio
How to play
===========
The game is composed of 6 rounds. For each round, you have to attack the drunken hunter to remove some of his energy. When energy left is equal to one, you can steal and collect an item from him. Difficulty will increase at each round.
The goal of the game is to collect all the items (6).
Versions
========
Initial Version
- LD58 Version, you should take into account this version for the ranking ;))
Controls
========
- Flap your wings: SPACE or Button A (xbox style gamepad)
- Movements: ZQSD / WASD or analog stick (xbox style gamepad)
- Dash/attack (45 degrees): E or Button B (xbox style gamepad)
Credits
=======
- Coding: NOT
- Arts(GFX&AUDIO): KILIK (aka Jacky San)
Tools
=====
- Godot 4.5 (+ ChatGPT for code)
- PixiEditor (All pixel art & animations)
- Reason 12 (title screen music)
- Audacity to modify some sounds generated on sfxr.me (love it!) & CC0 downloaded from opengameart.org & freesound.org websites (sfx)