THREAT*

*The Secret of the Old Space Station THREAT


Presentation
============

An old threat wakes up in deep space. The CRT memory must be purged.

You have boarded an abandoned orbital platform—an ancient, forgotten outpost controlled by a rogue AI system. Equipped with nothing but your trusty rusty boomerang, you must dodge wall-mounted deadly lasers, align with energy switches, and destroy all 4 core modules of the central CRT threat.

Will you survive zero-gravity and purge the system before it's too late?

The Challenge
=============

- Fast-Paced Action & Boss Phases: Alternate between intense dodging phases, glitching wall switches, and Zero-G attack opportunities.
- Precision Boomerang Mechanics: Throw your boomerang in 8 directions to strike wall switches and exposed core modules.
- Invincible Dash: Master the 8-directional double-tap dash to phase right through lethal laser beams.
- Parodic Retro Vibe: An intense boss fight themed around old hardware, CRT glitches, and pure retro action.

Controls
========

Keyboard
- Arrows: Move + Aim in 8 directions
- X : Throw Boomerang
- C : Jump / Zero-G Thrusters
- Double Tap Arrow: Dash (Invulnerable vs Lasers!)

Gamepad
- D-Pad or Analog stick: Move / Aim
- ❎ / A Button: Throw Boomerang
- 🅾️ / B Button: Jump / Thrusters
- Double Tap D-Pad/Analog stick direction: Dash

Credits
=======
- Coding, design, pixel art, sfx & music: KILIK (aka Jacky San)

Tools
=====
- PICO-8!

Comments15

LudumDareDevil
LudumDareDevil19 Oct 2026, 20:58
Pretty good game. The controls were a bit frustrating though. I think it might have been a little better if dashing was mapped to a separate button somehow. Getting to the top platforms was a little annoying because I kept banging my head on the platform above me and go crashing to the bottom level. The graphics and sound are great and overall the game is pretty fun.
orpheus19 Oct 2026, 21:16
Really fun, challenging and addictive gameplay.
LChaves
LChaves20 Oct 2026, 01:38
Simple and clean. Not having a dedicated button for the dash makes it a bit tricky, but that's how Pico8 rolls hehe
Jacky San
Jacky Sanauthor20 Oct 2026, 18:45
@ludumdaredevil @orpheus @lchaves Thank you all so much for taking the time to play the game! ✌️

@ludumdaredevil Yeah, I get that! But you know, PICO-8 is a 2-button fantasy console so I had to make some hard choices 😅 Regarding the platforms, a few friends gave me the exact same feedback! I definitely should have coded "one-way" collisions (pass-through from below). Thanks a lot for this honest feedback!

@orpheus Great job finishing it! 🏆 Did you find the balance too easy or too hard? (I spent the very last hours constantly tweaking timers and difficulty, haha 🙈)

@lchaves Thank you for playing! Yeah, that's part of the PICO-8 constraints and the rules of the game 😼
KITmani20 Oct 2026, 19:07
What I liked:
- PICO-8
- Khidr from Rogue Legacy (lol)
- Dynamic gameplay
- Pixel graphics and music

A cool little game, feels nice. Passed on the second try, right as soon as I understood what needed to be done)
FancyReckless20 Oct 2026, 19:30
neat vibes, love that boss follows you with an eye and overall pretty polished and fair game as in it telegraphs stuff and communcates clearly. Theme feels a bit forced, tho I can see it being fair since there's an old videogame vibe.
Jacky San
Jacky Sanauthor20 Oct 2026, 19:37
@gamescodedogs @kitmani @fancyreckless Thank you so much for playing and taking the time to drop a review! ✌️

@gamescodedogs Thanks! Always trying to squeeze the best retro juice out of PICO-8! 👾

@kitmani Haha, Khidr! Now that you mention it, I can't unsee it! 👁️ I played SO MUCH Rogue Legacy back in the day, my subconscious definitely took over! Glad you enjoyed the loop and beat it on your second try! Good job!

@fancyreckless Thank you for the detailed feedback! I really spent time polishing the telegraphs and visual cues so the chaos would feel fair. Fair point on the theme—I leaned heavily on the "OLD hardware / CRT / old rusty boomerang" interpretation, but I'm glad the retro arcade vibe worked for you!
Eugenik
Eugenik20 Oct 2026, 22:36
Reminds me of old games from my childhood, very well done!
skigfx
skigfx21 Oct 2026, 10:45
Okay, first of all, huge respect for such a clever and elegant take on the theme! I think this is the most original interpretation I've seen in the entire jam.

And yeah, I agree with the previous comments — being able to jump onto platforms from below would be a very welcome addition!
Jacky San
Jacky Sanauthor21 Oct 2026, 16:17
@eugenik @skigfx Thank you both so much for playing and for the awesome feedback! ✌️
Jacky San
Jacky Sanauthor21 Oct 2026, 16:17
@eugenik Haha, mission accomplished then! Bringing back those childhood arcade memories was exactly the goal. Thanks a lot! 🕹️

@skigfx Wow, thank you! I'll take that as the ultimate compliment! 😼 (Whether you meant the meta-retro loop of using old hardware/boomerangs on a PICO-8, or if my theme interpretation was just wildly off-the-wall, I love it! 😂)

And 100% noted for the pass-through platforms—if I ever release a post-jam version, one-way collisions will definitely be the first thing I code! Thanks again for stopping by!
skigfx
skigfx21 Oct 2026, 16:31
I was actually referring more to the use of fictional retro technology. I thought using PICO-8 as a retro console was your way of interpreting the jam theme. :D
Jacky San
Jacky Sanauthor21 Oct 2026, 16:43
@skigfx Ah, brilliant! That makes me even happier! 😃 You totally hit the nail on the head: making a game about old tech inside a fantasy retro console felt like the ultimate meta playground for this jam. Glad you appreciated that angle! Thanks again for playing and for the great chat! 🪃📺
Tykki19
Tykki1921 Oct 2026, 19:43
I was lured in with style but I have to admit the platforming seems not to be my strength. Nothing really to complain about the game: compact, stylized, easy to understand. Well done... again!

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