ECHÆRA – The Silent Painter

Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.41
Innovation★★★★★★★★★★3.59
Theme★★★★★★★★★★3.74
Graphics★★★★★★★★★★4.02
Humor★★★★★★★★★★2.42
Mood★★★★★★★★★★4.33

Story

You are a Weaver of Echoes, your sonar senses still cathces the faint threads, the fragments of nature, Harmony and Industry. The echoes drifting in the void. - This is cozy, relaxing, collecting game.

How to play

Press SPACE to send out a sonar pulse that reveals hidden fragments, the echoes of the old, COLLECT these echoes by walking into them. Each echo type (nature, industry music/harmony) paints the world with color.

Fullscreen version in itch.io in the Links. Headphones and fullscreen recommended

How this was made

Unity for Game Engine.

Photopea + Piskel for graphics.

Audacity for audio & music mixing, did all the sound fx.

Suno AI for music (DID NOT HAVE THE TIME TO MAKE MUSIC).

Comments30

Crowelian
Crowelianauthor6 Oct 2025, 05:42
Wanted to make own music but ran out of time... Maybe next time?
Crowelian
Crowelianauthor6 Oct 2025, 15:52
I would love to hear some feedback from the players...
d-demetori
d-demetori6 Oct 2025, 16:22
Nice vibes, not sure about spamming space button, maybe would be better to randomly spawn points and reveal them when player nearby, great job!
Theogen6 Oct 2025, 16:27
Such a beautiful and relaxing experience! Love the way the story is presented as you make the world more and more colorful. And the music, despite being made by AI, is quite mesmerizing.

My only complaint is that some text fades too quickly, at some points I had to pause to actually read it. But I still enjoyed the game very much. Fantastic job!
Crowelian
Crowelianauthor6 Oct 2025, 17:02
@d-demetori thank you for the review and good feedback. Next time I have to think this spamming space button and maybe have different powers that are on always, as you said. The spawn point are random already, maybe I have to do a refined version after Ludum Dare.
Crowelian
Crowelianauthor6 Oct 2025, 17:06
@theoratkin thank you! I am so happy that you found this a relaxing experience. The text should have been fixed but ran out of time.
Oxropy7 Oct 2025, 01:04
I don't know what else I did besides trying to fill the square, but with the music it was somewhat hypnotizing
milq
milq7 Oct 2025, 08:00
Wow! What a great game! I truly love the art style, minimalist yet full of carefully chosen shapes and effects. The accompanying music is perfectly selected and makes the gameplay experience really enjoyable. What an amazing first entry in the Game Jam, congratulations!
CGraen7 Oct 2025, 19:35
Its a really unique and interesting game, the boundaries felt a little restricting though. I think it would be really cool if the sounds also changed depending on which tiles you are going over at the moment.
kayrum
kayrum7 Oct 2025, 23:04
It was quite a challenge to not pain the word fully green. Greate atmosphere!
OldDog
OldDog8 Oct 2025, 13:57
The atmosphere, music, and sound effects of this game are the best I’ve experienced so far. I’ve spent a long time playing it, quietly reflecting on the meaning of life as I go. Unfortunately, the content is a bit limited — after nearly lighting up the entire map, there’s not much left to do. Adding some depth or strategic elements would make it perfect.
Crowelian
Crowelianauthor8 Oct 2025, 15:52
@olddog thank you. I had plans adding something more to do when the player had collected half of the echoes but ran out of time so did not want to add unfinished features... I noticed the same thing that at the end there was a need for something to happen.
Eugenik
Eugenik9 Oct 2025, 09:07
haa thats hot.
PaDo
PaDo11 Oct 2025, 15:08
Cute and vibe game. I enjoyed controlling a piece of light and listening to music.

I would be glad if you could play our game.
Pacelin
Pacelin11 Oct 2025, 15:11
This game is all about relaxation. You swim peacefully through this beautiful world while listening to calming music. The plot is presented through rather brief and concise text (but I didn't have time to read the first part; it disappeared too quickly).

I have one question: Why did the developer make the Unity camera viewport square?
Crowelian
Crowelianauthor11 Oct 2025, 16:05
@pacelin the square viewport was a preference because lately I've been experimenting with Pico-8 and loved the squareness of that. I do not have enough experience with Pico-8 yet so used Unity instead. I know the square is bad in itch or ldjam webgl / iframe. Next time pico-8 game or some other viewport size. 😅
thaDev
thaDev11 Oct 2025, 17:29
The ambiance is set perfectly and with some more work i can see this becoming a full game, tho as an artist myself i would love to see instead of the current graphics, a type of map being revealed as you go that could also help set your story. Love it still!
atsh
atsh11 Oct 2025, 18:19
Filling the board was satisfing - I do think the sonar should be automatic like other said - right now the balance between the zen like experience and franticly hitting space is a little jarring
Otherwise good game, weel done!
daupoh
daupoh11 Oct 2025, 18:55
the most poetic and beatifull "snake" game I ever played! :D
just chilling and listening swesome song, thank you for that! Nice!
Asieke
Asieke11 Oct 2025, 20:51
Beautiful game! Really appreciated how turning was implemented with it being rounded like it was.
b0guslaw12 Oct 2025, 14:21
I mean, that was just beautiful and so well done. Bravo!
KafuuChino
KafuuChino15 Oct 2025, 19:56
Awesome atmosphere and experience. Love the BGM so much.
Koolruz
Koolruz15 Oct 2025, 20:02
I *really* liked the vibes here - I just wanted to spend more time relaxing and unwinding here. Great job!

That said, I think the vibes could be kicked up to an even higher level if the gameplay encouraged more flow through the level, and naturally pushed you towards making sweeping loops, rather than encouraging you to stop moving andbacktrack as you revealed fragments. Oftentimes, I would send out a sonar pulse which revealed a fragment behind me, and the most efficient way to collect it would be to just stop on a dime, and immediately change direction on the spot. This took away from the serene feeling watching my mote swirl through the level with its slowly evaporating trail, and I think the movement would feel so much more free-flowing if the player were constantly moving forward, and could only change the direction that they were moving by rotating which direction "forward" is. This would naturally give the player smoothly curving loops of movement when they swing around backwards to collect a newly revealed fragment, and that would add so much to the already lovely aesthetic that you're building. I actually naturally started playing in this fashion after awhile, because it felt so much more relaxing to do so.

Please don't take this as me disliking the game in any way - I loved it, and that's why I wanted to pass along the feedback! You have such a great mood that you've set, and you should be very proud of your work :)
kaba
kaba18 Oct 2025, 16:37
I was not exactly sure if I was supposed to just collect all the dots that appeared or if there was some strategy to choosing the correct ones but, as an audiovisual experience - wow, really impressive and immersive right from the start! Really enjoyable and made me think of Rez.
Kahztein
Kahztein20 Oct 2025, 23:31
Quite a nice, chill game, definitely one of the more unique entries I've played from this jam. Great job!
LDJam user 235915
LDJam user 23591521 Oct 2025, 14:25
I really enjoy this relaxing game! And it's so satisfying to draw smooth lines)
FiveCyclops
FiveCyclops21 Oct 2025, 23:26
@crowelian What was your prompt for getting this music on Suno? It's really cool.
Do you have a link to Suno so I can listen to it outside of the game?

In any case, the game was very enjoyable and relaxing to play.
Crowelian
Crowelianauthor23 Oct 2025, 19:33
@fivecyclops the prompt was
"ambient beautiful serene atmospheric piece, with female vocalization background vocals no words just voice".

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