
ECHO-7
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
ECHO-7
> Ludum Dare 59 — Theme: Signal
Game by Crowelian
Game Description
You are ECHO-7, a synthetic reconnaissance unit that crash-landed on a barren alien world. Something deep underground pulses a strange signal every 14 seconds — an alien broadcast that was here long before you arrived. Your equipment picks it up, but so do the creatures.
Mine silicon and iron from the planet's surface. Build walls, turrets, and relay towers to extend your signal reception zone. Craft composite materials to unlock stronger defenses. Each night, waves of alien creatures emerge from the darkness — drawn to the electromagnetic noise of your structures, and determined to destroy them.
Beneath the surface lie cave systems hiding Stop Time Crystals and rare resources. But time spent underground is time your defenses go unmanned.
Your power cell has 12 nights of charge. Expand your signal network, explore the caves, and find a way off this rock before the power dies and the darkness closes in.
How far can your signal reach?
Survive for 14 days!
WASD / Arrows | Move (grid-based) |
E | Use tool / interact |
TAB | Cycle tool (Pickaxe / Sword) |
B | Toggle build mode |
Q / E (in menus) | Cycle selection |
SPACE (in menus) | Confirm / place |
Tools used
- Nordscrap Engine- Garageband
- Custom html/js spritesheet painter
echo-7-ld-59.zip - 37768668 bytes IS the source.
echo7_mac.zip - 18590229 bytes IS the build for MACOS.
Built with NordScrap Engine (custom C++/QuickJS engine, not yet public).
All game code, sprites, and music were created during the 48-hour jam window.
If web embed not working, try:
https://softa.site/ludumdare/echo7/