Five Orbs

Five Orbs

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.00
fun: 2.50
innovation: 2.50
theme: 2.50
humor: 2.50
mood: 3.00
Umm..... is this entry playable?

Yea, this is playable enough to play, I think.

If you find unplayable equipment, just scrap it to upgrade something else! (Shield pack, I have my eye on you... and that shock baton is DEFINITELY lying to me)

*AI Use Disclaimer*: Part of LD is celebrating art and human creativity. Part is learning technical tools. I used coding assistant tools heavily this time, but I want to be transparent about that.

For the code, I sent fifty-seven million tokens to Cursor while working on this. I went way deep on some of this code solo/human with the AI off, troubleshooting animation/turn-transition conflicts way in the weeds, and getting an initial core functioning myself. Then there are parts where I got the ball rolling with codegen AI and then carefully inspected and tweaked, and iterated in extreme detail. The AI loves going off the rails, so it can build momentum but you have to be vigilant about when to stop and consolidate your gains through careful refactoring.

So there is judicious, effective use.

And then there is the final stretch of this game jam. Where I frantically tabbed between three different cursor chatbot windows telling each of them to work on different areas in parallel, listening to speed metal and shoveling features and fixes in until we ran out of time so hard that ... well, see for yourself.

In my defense, I started this jam with a much more reasonable and theme-oriented game, but at like 2am Saturday morning I realized it was not, and never would be, fun to play or interesting to work on.

So instead you get this. Hope you get some fun out of it!
Found a bug?
Tell us on Discord