I agree with @benjamin-gare. Nice collecting game put with an added twist. I think I would like to have a "preview" window like in tetris, showing the next item, or the ability to stash a collection to continue with it later but with certain limitation like only for a limited time or something.
I didn’t quite understand why I shouldn’t just collect items of a single type and sell them for the highest multiplier. But in the end, the gameplay works just fine.
Haha, the twist was interesting enough so I played for a while and tried to maximize what I could :) I think this idea of a game could stand a solid ground for some market stock themed game :D
I didn’t realize at first that I had to collect with the paddle and tried clicking on the collectibles without understanding why it didn’t work, but I got it after a few seconds. An original take on Arkanoid that fits the theme perfectly. Well done!
Pretty fun, but there aren’t many upgrades. It would be more interesting if there were items that took away money when collected! Or you could add an incremental aspect — letting players buy and upgrade the falling items!
This is neat. It had me rushing to sell things before the next item dropped down. liked the graphics and simple mechanics. Getting the bonus items were cool too. Nice job.
The gameplay loop here really keeps you going, its snappy and responsive. Would have liked to see a bit of juice in there to push it a bit further, but what you have is a solid base. Great entry 😄
interesting idea, I like that you have to sell them before taking the other one or you lose everything. I think this is a solid foundation that you could build on.
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