Loot Goblin

Loot Goblin

This game is from ldjam.com, which is currently unavailable.
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overall: 3.39
fun: 3.52
innovation: 3.36
theme: 3.88
graphics: 3.14
humor: 3.38
mood: 3.35
Get all the loot and bring it back to your hoard! You're the Loot Goblin!

LINK TO PLAY THE WEB VERSION AT THE BOTTOM OF THE PAGE

Controls:
WASD / Arrow Keys - Move
Left Click (Tap) - Pick up item
Left Click (Hold) - Throw held item
Right Click (Tap) - Open container (click slot to stow held item)

You can also scoop up items into a container you're holding with Left Click (as long as there's room)

Our second game jam after submitting "Crabs on the Island" last year for LD56!

Planned Features:
- Audio!
- Game over menu tallying score
- Dodge roll
- Dungeon traps (to avoid and lure adventurers into)
- More types of loot, including usable equipment
- More monster and adventurer types

Known Issues:
- ~~Dungeon generation sometimes ends prematurely, resulting in a very small dungeon~~ FIXED!
- Picking up items (especially coins and containers) can be inconsistent
- ~~NPCs sometimes form "traffic jams" in doorways~~ FIXED!
- Throw force meter sometimes displays even when not carrying an item
- ~~Carried torches don't emit light~~ FIXED!
- ~~All monsters and adventurers everywhere break out into an all-out war at game start, rather than after being encountered by the player~~ FIXED!
- ~~Game sometimes crashes if a run lasts long enough~~ FIXED!

Changelog:
- v.0.4 - A few more bug fixes
- Fixed NPC colliders to prevent traffic jams
- Adjusted "tap" vs "hold" time threshold and increased some small items’ collider sizes to make picking them up a little easier
- Dungeon generation won't produce broken, tiny dungeons (hopefully)
- v.0.3 - fixed a memory leak that was crashing the game if it ran long enough.
- v.0.2 - Small bug fixes
- Some items were duplicating across containers
- Occasional crash caused by wonky physics​
- v.0.1 - Jam submission
Found a bug?
Tell us on Discord