Paper Fishing

Paper Fishing

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.70
fun: 3.50
innovation: 3.11
theme: 4.07
graphics: 3.41
audio: 3.59
humor: 3.32
mood: 3.68

Come with me and chill on some boat fishing



Throw the string and catch that fish!



And most importantly, add caught fish to your collection




About the game


The game was created in 48 hours for compo.
I used only my voice to make the sound, and wanted to keep the feeling of DIY in the game, hope it's not too annoying.

How to play


1. Choose bait

2. Throw string (the father on the scale you hit, the deeper the string will go)

3. Wait for fish to start biting

4. Pull the string! (it is precision game, not how fast you click)

Hint on strategy


Look here only if you are out of ideas!

Worms allow to catch Stardiva and Bubblington, Stardiva allows to catch Beauty-Poppy apart from all that worms allow, Beauty-Poppy allows to everything.

Your strategy should be to fish for Stardiva, use Stardiva to fish Beauty-Poppy, and then fish the last two species. Good luck!

Here is the picture, I hope it doesn't make things more confusing!

Tools used:

* Unity

* Libraries:
* DOTween - saver for animations
* UniTasks - can't imagine doing scripts a different way
* TMPEffects - easy to use text effects. Pretty sure there are better solutions, but I couldn't find any. Let me know if you have something in stash.
* Procreate + Gimp
* Audacity

I also used my template with a few preset libraries and utilities https://github.com/iovorobiev-games/unity_project_template , I shared about it in one of my posts.
Found a bug?
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