Lightkeeper

Lightkeeper

This game is from ldjam.com, which is currently unavailable.
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overall: 4.10
fun: 3.77
innovation: 3.67
theme: 4.27
graphics: 4.12
audio: 3.50
humor: 3.06
mood: 4.17
Meet a narrative dark roguelike, where you need to slain monsters and communicate with people using lighthouse signals.

The game is heavily inspired by Reigns, Meteorfall and all the grimdark fantasy that exists on the Earth.

Use Light and Darkness to slain Monsters



Send Signals to local Wizard to cast powerful spells



Talk with NPCs and reveal the backstory



Hints:


* USE SIGNALS! Especially for fuel Off -> On -> On.
* Look at the center of the lighthouse to understand what signal you are sending at the moment.
* There is a sliding window for the signal. Last two messages of the signal will be added to the new one until sequence of three is recognized.

The game was created in 48 hours.

Tools


* Code & Game engine: Phaser 3.87, Typescript, Claude Code
* Art: Pro Create
* Audio: jsfxr + Audacity
* Font: Beholden by Amorphus
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