The Odd Job

by reyansh
co-authored: @adhvik
Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.83
Innovation★★★★★★★★★★2.73
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★3.31
Audio★★★★★★★★★★3.11
Humor★★★★★★★★★★2.62
Mood★★★★★★★★★★3.52
You work for a mysterious and unknown boss, collecting items for him as work. You get more suspicious of him over time, remember, every detail counts.

Comments20

SylviaChord
SylviaChord7 Oct 2025, 02:36
The game's concept is really engaging, and the rounded corner filter plus the slight perspective design definitely add to the experience. But when I got to the end, there were two options—either play it my way or follow the boss's orders. Then suddenly, it just stopped responding. And that was it? Felt like it ended a bit too soon, left me wanting more.
Derek Glennon
Derek Glennon7 Oct 2025, 02:38
Love the atmosphere and music! Nice job!
Reyansh
Reyanshauthor7 Oct 2025, 02:41
Hi, I'm still yet to recheck if this works properly, but after waiting a while on this scene, you should be sent to a scene saying in text what happens. Here's what it says roughly in case it didn't work, if you do pick it up and get to the TV scene, after about a minute, it should bring you to a scene saying that you reported your boss and the whole underground operation was unravelled.
Wakobu
Wakobu7 Oct 2025, 11:30
I was stuck at the same point than @sylviachord here. The game is very simple, and the character is quite unpleasant to control, yet the mood is good! I want to know the good ending :laughing:
Reyansh
Reyanshauthor7 Oct 2025, 11:41
Oh, oops then, the ending you are in is the best one, in the alternate one, after collecting the video tape, you are killed by your boss as you're clueless(you never saw the video tape so your suspicions are never confirmed) so you do nothing and your boss decides your time is up
SirRed7 Oct 2025, 14:03
Cool concept. It definitely made me try to figure out what was going on. I think another level with distorted colors or a more bizarre conclusion before the tape tv scene could have been cool. If you made the collider on the character smaller, around leg height, I think it would have been much easier to move around the levels
MJ12
MJ127 Oct 2025, 15:50
Like this game very much! Strong hotline miami vibes
Jinda
Jinda7 Oct 2025, 20:00
Somehow I got a similar feeling to Inscryption, probably from the recording. I would say this narrative trick works well with the atmosphere, and it is a full game that's my type.
Vadim Lyanka7 Oct 2025, 20:17
I liked the game, espacially the visuals
ildfuglen
ildfuglen7 Oct 2025, 20:25
Really liked the progression through the game and the unravelling of the mystery. The typing sound in the beginning was a bit annoying, but overall an interesting entry.
irfynnh7 Oct 2025, 20:26
Nice ideas, character hitbox needs adjusted. Would be cool if there were transitions between the scenes, and a ticklist of items you need to collect. Like the soundtrack, vibing.
Eugenik
Eugenik9 Oct 2025, 01:18
Wow! Nice game! the aesthetics are so cool :3.
BlushingCrow9 Oct 2025, 11:17
Controls are a little wonky but I liked the idea and enjoyed the mystery/trying to figure out what was going on - very cool idea!
Renneberg9 Oct 2025, 11:20
Liked the camera shader work you did - added a lot of vibe to the game. Had fun playing
Discon
Discon10 Oct 2025, 17:38
Nice graphics, but it wouldn't hurt to work with collisions)))
Wallted
Wallted11 Oct 2025, 02:12
You got me intrigued while playing! Visuals are designed very well in my opinion, but these colliders are confusing as hell :D Nice work!
Roitchie
Roitchie15 Oct 2025, 18:51
The mood in this is off the charts. I was slightly confused at first but as you go from level to level it gradually becomes clear something far more sinister is going on. It's really unsettling in a great way. With the music and collecting. Was not expecting that going in. Great job.
Helen18 Oct 2025, 13:25
Nice game, it was fun! I was getting more and more curious whom I am helping here :D - Sometimes I had problems moving around, because I underestimated the long body of the player.

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