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by binroot
Overall★★★★★★★★★★3.58
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★4.32
Theme★★★★★★★★★★3.06
Graphics★★★★★★★★★★3.81
Audio★★★★★★★★★★3.44
Humor★★★★★★★★★★3.92
Mood★★★★★★★★★★3.84
Controls: Mouse click

---

Tools: Godot 4.6, Web Audio API, Blender 4.5, Gimp 2.10

Spoiler:

!> You've always known a cyber hellscape bustles beneath the network. Trace your only lead down the rabbit hole, and for God's sake be vigilant! Sku11 is a formidable self-aware crawler. You must neutralize it; but keep your distance, or else be crushed into bits. Some have survived by breaking free, while others... well, you know. *Delete* it with everything you've got!
Tools: Blender, GIMP, Godot

Comments15

LDJam user 373623
LDJam user 37362320 Apr 2026, 06:47
incredible experience, my only complaint could be that it was too short!
mdotedot20 Apr 2026, 09:45
Yeah TOO SHORT; What a trip. Good entry on those signals from the world.
Liam
Liam20 Apr 2026, 15:48
Short and weird, real shame there's not more or much interaction, I can see the potential! Thanks for unleashing this onto the world!
graebor
graebor21 Apr 2026, 02:43
The initial twist got me good, that was very cool! I think it got stuck though, after I flew through the layers, I ended up in this broken-looking state and I could hear shooting sounds (I think?) which made me think maybe there's more but it's not working.. not sure!
uvwar
uvwar21 Apr 2026, 03:48
Love the 4th wall breaking effect, very fun!
gamebuilder
gamebuilder21 Apr 2026, 23:07
A very bizarre, surreal game—I like it. I couldn't figure out what exactly I had to do, but maybe that's part of the experience. It takes imagination to make a game like this—it needs to be fleshed out, but there is a lot of potential here. I hope you develop this.
graebor
graebor22 Apr 2026, 01:42
@binroot oh geeze, I don't know why that didn't work before! I'm glad I came back to see the rest, there was a lot more chaos beyond that point :sweat_smile:
Tkap122 Apr 2026, 15:25
Very cool intro
Emsea
Emsea22 Apr 2026, 22:56
We had a great time playing your game on stream. Check out the link to hear our feedback.
Ansible
Ansible23 Apr 2026, 18:04
first go my mouth was open in gasp the whole time how cool!
LDJam user 371030
LDJam user 37103026 Apr 2026, 08:11
xD LOL! Definitely out of the box experience. That is not that often seen here. Unfortunately, from what I have seen, this is not the type of creation that is appreciated enough.

For the feedback, I wish it was longer, as anyone else. But also - I would like to believe there are some deeper references with the pages the skull went through. And ofcourse, more interactions. BUT AGAIN, I *do* know how hard it is to do all of this cohesively in a way that makes sense!

All in all, appreciating the meta-ness of the game! So congrats on the effort.
pkenney
pkenney2 May 2026, 17:40
Twist at the start was fantastic. I probably got to the last part in a unique way: I was confused about getting past the first part (EDIT: same as graebor), and I still think maybe something is off-screen for me. I was trying to zoom, and ctrl-mousewheel didn't work. So then I hit ctrl-shift-+ but that didn't work, so then I tried ctrl-shift-0 to set default zoom just in case, and poof to my great surprise I was teleported into the battle scene. Later I found that 9 takes me to the second scene. After that, I figured out how to progress through the game normally (just wiggle the mouse and hold the key at the end of the first part, something seems to be happening but I don't know what).

So a wild ride. Love the crazy unique/experimental entries you come across in LD. Again, that first page is a masterpiece in misdirecting my expectations and then subverting them. Well done!
The Big Lost
The Big Lost4 May 2026, 11:30
Wow, what a trip! Took me couple of tries to fully grasp the gameplay and couldn't make sense of the "ratings" at the end, but those are minor nitpicks. Thoroughly enjoyed this! 👏

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