
INTRUSICUL
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A small, psychological story about returning to social interaction. The protagonist is a man who has lived in voluntary isolation from society for a long time, experiencing alienation from others.
Having received an invitation to a small gathering, he gradually becomes involved with old and new acquaintances. Small bits of backstory are revealed through the journey to this meeting, dialogue, and the character's internal reactions.
The gameplay conveys the protagonist's psycho-emotional state: panic attacks, distorted perceptions, and obsessive images appear as part of his past traumatic experience, rather than elements of a classic horror film.
With an overall restrained and tense atmosphere, the story includes brief moments of relief and warmth that arise through interactions with others.
Having received an invitation to a small gathering, he gradually becomes involved with old and new acquaintances. Small bits of backstory are revealed through the journey to this meeting, dialogue, and the character's internal reactions.
The gameplay conveys the protagonist's psycho-emotional state: panic attacks, distorted perceptions, and obsessive images appear as part of his past traumatic experience, rather than elements of a classic horror film.
With an overall restrained and tense atmosphere, the story includes brief moments of relief and warmth that arise through interactions with others.