Lil' Lost SPARK-Es

Overall★★★★★★★★★★3.73
Fun★★★★★★★★★★3.94
Innovation★★★★★★★★★★3.46
Theme★★★★★★★★★★3.25
Graphics★★★★★★★★★★3.81
Audio★★★★★★★★★★3.48
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★3.44
You are a little white robot named SAM (Signaler And Mover) who is tying to activate all the floor panels in each level. Some floor panels are activated when SAM stands on them, while others are activated when one or more SPARK-Es (Spontaneously Phosphorescent Atomic Radiantly Kinetic Emissions) are moved onto them.

SAM is always sending signals to all the SPARK-Es in the area, so you will control SAM and the SPARK-Es with the same controls. Not all levels have SPARK-Es, but most do. Some levels are like mazes and require you to find the lil' lost SPARK-Es, while others are more puzzle-like. Take care not to let the lil' SPARK-E's get away from you!

If you're not hearing any sound on the web version, click somewhere on the game screen to get it to start playing.

We hope you have as much fun playing as we did making it!

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Move (SAM and SPARK-Es):
WASD, Arrow keys, D-Pad, or L Joystick

Restart Level:
R key, Y/top controller button

Next/Previous Level (just the ones you've already been to):
N and P keys, Left or Right shoulder buttons on controller

Toggle Fullscreen:
F11, F key

Quit Game:
ESC key, BACK controller button

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We used Godot 4.3, LibreSprite, Paint.NET, DrawPile, and Audacity for this project. No AI was used for this project.

Comments18

takhomasac
takhomasac21 Apr 2026, 02:29
interesting concept and cute art style! love a puzzle game. nice job!
astraltraveller21 Apr 2026, 02:38
fun and simple concept yet quite the challenge :)
Big Nose21 Apr 2026, 02:39
most fun ive had thus far, ive never seen anything like this
francaaa21 Apr 2026, 15:16
a lot more challenging than I thought at first, really liked it:)
Head Priestess Ari21 Apr 2026, 15:47
Absolutely charming graphics and sound design, I loved shepherding my little cluster of SPARK-Es! Definitely one of the best experiences today!
LDJam user 410492
LDJam user 41049221 Apr 2026, 22:41
The audio is not my favorite, but the gameplay is very interesting! I love the puzzle design! A quality of life feature that would be nice would be a way to snap yourself to the center of the current block, there were times I had to repeatedly redo steps because I was a couple pixels off and something collided with a wall and got offset from where I needed it. Great job!
Saering
Saering22 Apr 2026, 08:19
Hi!
The idea is interesting, I wish the movement was designed around tiles instead of being free, as it lead to collision issues (like SAM not being able to move because of the SPARK-Es that you also control, so you cannot move one sideways to free the other) and sometimes the level not being doable by a few pixels which is frustrating. The thing is, due to its level design and appareance, the game looks like a puzzle game that is tile based, so it's a bit weird to me not moving tile by tile. But anyway, it still works nicely and the puzzle design is pretty cool, I enjoyed solving most of them!

The music is a bit repetitive and I don't really like the puzzle completion sound, I wish it was something more electronical, to fit the robots theme a bit more.

Congratulations!
mackain
mackain23 Apr 2026, 20:24
this game has the vibe of old shareware games for like Mac OS 8, but like in the best way
LDJam user 148539
LDJam user 14853923 Apr 2026, 21:00
Had fun playing this, the music loop is a little repetitive but overall a fun experience
Masikano25 Apr 2026, 16:10
That's nice)
At the 4-ball level, I imagined myself as a mom with children on a walk
Asieke
Asieke26 Apr 2026, 04:50
Interesting puzzle game! Getting both sparts into the same cell was a bit tedious with the sensitive controls making micro-movements difficult and the spark balls easily catching on the corners.
digital bacon
digital bacon26 Apr 2026, 05:14
Nice little puzzler! Some of the colliders seem a bit large, but the gameplay's solid. Cute robot sprite, and nice clean design.

Excellent work -- well done!
Coro_yy
Coro_yy26 Apr 2026, 12:14
As a puzzle game, it did a great job. The camera could've been a bit further back since the levels were quite big. Just for the sake of visibility. Also the music was a bit too repetitive and became rather annoying after a minute. Other than that, the game itself worked really good.
feffers26 Apr 2026, 22:50
That was fun, a little finicky sometimes, but overall very nice. I really liked the "tutorial" that was included, it taught the game very intuitively.
Sibi
Sibi1 May 2026, 19:04
Very simple mechanic, yet highly engaging. It almost felt like herding cattle or a bunch of kids that would run off.
A bit fiddly at times to navigate the corridors and to place 4 SPARK-Es on a single floor panel. I would have also like some sort of off-screen indicator for the floor panels and SPARK-Es to prevent so much searching and hunting.
I definitely kept having the feeling of "just one more level", so great job!
Baturinsky
Baturinsky2 May 2026, 12:10
Interesting twist of a popular mechanics. Responsive controls, overall fun to play.

Liked the first level with the 2 balls, and the level with the 4 balls in big square formation. Even though I stuck for a while on the first one.

Did not like the labyrinth levels. They do not actually use the special mechanics for anything except the extra annoyance. And the last(?) labyrinth is way too huge.

Music is ok by itself, but a bit too istracting for a game which requires thinking.

For a jam game, allowing to skip levels even if you do have not beat them could be a plus, imho.
Wizard6 May 2026, 21:58
A cute puzzle game that is really easy to get to grips with but is surprising on how difficult some of the puzzles can be. My only note would be a minimap or something to make it easier to keep track of where the sparkies are. Other than that this is a fantastic game, well done.

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