A small arcade game about receiving signals and calibrating them!
I was busy all Sunday so that unfortunately cut into my time quite a bit but I'm just glad I got something somewhat complete out lol. I'm not the happiest with it, I think the gameplay could definitely use some work but tell me what you think!
Oh wow, that was challenging (in a good way)! Got 16 380 on my run. The flukes in frequency of incoming purples is what got me every strike, they're tough to do quickly enough. I wish you could see both colors coming on the double signal. Not seeing what's coming made it more rng, but I guess more exciting too? Anyway, the replayability is kinda low, I did one run and I know I've seen everything. But it doesn't have to be high in a jam game, does it? The game looks really beautiful and I loved the experience. And the interactive tutorial - holy shit that is a good idea. Congrats on polishing it too, despite not having much time - the game feels complete.
The whole presentation really works too. Great job!