Signal Code

by aboom
Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★2.83
Theme★★★★★★★★★★2.67
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★2.50
An action roguelike that blends Noita-style spell combinations with Brotato-style survivor combat.

Collect, buy, and arrange different spell modules to design your own casting logic, creating builds centered around chain reactions, area explosions, homing projectiles, and more as you survive wave after wave of enemies.

This is not just about choosing weapons — it is about programming your own spells by hand.

Built With

- Engine: Godot
- Tools: Aseprite

Special Thanks

- No More Energy – Free Asset Pack
- Maaack's Godot Game Template
- Godot Node Icons
Tools: Aseprite, Godot

Comments4

Splix
Splix20 Apr 2026, 20:54
The game is a lot of fun, and the concept is great, but maybe there should be more choices in the game, I think I only had three options, and in the shop, I was able to buy everything without really having to think about it. So try to include more choices more often and give players the chance to think through a strategy. But well done!
Loig20 Apr 2026, 21:05
I think I did not really get it. It is not possible to move? The goal is only to build a good weapon to manage the waves?
illiteratelexicon20 Apr 2026, 22:29
Pretty fun, I enjoyed! I did have to restart as the screen was stuck with a red filter after gettting down to one heart.

Goodjob on completing a game !
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