Ultra Jammed

Ultra Jammed

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.81
fun: 3.75
innovation: 3.29
theme: 3.90
graphics: 4.14
audio: 3.60
humor: 3.88
mood: 3.62
Soccer World Cup final is about to start and people's emotions in the neighbourhood are about to explode, all their TV signals are down! Find and repair all their antennas before the match starts!

[W][A][S][D] to drive and follow the roads to find a house.

Get next to a house and use [A] or [D] to tweak the antenna until you hear a good signal coming through!

Rowdy soccer fans will try to attack you... What are they thinking?!

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Credits:

Jag Singh - Lead, Programming

Herman Muller - Programming

Ashton Jensen - 3D VFX, Level Dressing, DevOps

Robert Migut - Music, SFX, 3D Environment Props

Murilo Jones - 3D Modelling, Animation, Shaders and Texturing

Michelle Lee - 2D UI Art, UX Design

Ana Ulian Garcia - 3D Modelling, Animation and Texturing

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All assets and logic was made in 3 days for LD59, with the exception of the settings screen, which was a plugin. No AI tools were used.

Made in Unreal Engine 5 - Only Windows Build available (File size too large to upload to LD website)
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