Ludum Dare #6compo
GHOSTS
Comments11
Richard13 Apr 2005, 05:34
I think I'll just stick with PyGame in the end. I know it works, and I can probably come up with something workable with it.
Hippo16 Apr 2005, 02:32
Show off :(

Codexus16 Apr 2005, 02:33
Loooool
saluk16 Apr 2005, 04:31
I'm having the same problem. I have one idea that I dont like, but its the only one I can think of. Maybe something will come to me when I start coding the basics.
dOb17 Apr 2005, 11:16
Ahem... ;)
Traceback (most recent call last):
File "game.py", line 13, in ?
sounds[name] = pygame.mixer.Sound(os.path.join('data', file))
pygame.error: mixer system not initialized
Traceback (most recent call last):
File "game.py", line 13, in ?
sounds[name] = pygame.mixer.Sound(os.path.join('data', file))
pygame.error: mixer system not initialized
Richard17 Apr 2005, 12:12
Hrm. Try again? My first upload had a bug like that, IIRC.
Jack17 Apr 2005, 12:52
I get same mixer not initialized error.
dOb17 Apr 2005, 18:44
Still getting the exact same error

Hamumu19 Apr 2005, 22:16
And don't forget to vote for the Uberpelly... I'm trying to do that now and it's HARD. I've got a list of TWELVE I'm trying to pick between.

Jolle20 Apr 2005, 18:19
Yeah, the voting for Uberpelly is really hard! A shame on all you people writing good games, have you no consideration for all the poor voters? ;)




Specifically, the directions that you link to tell you to copy your OpenGL package into your distribution directory, this didn't quite work for me. I had to unzip the distribution bundle (distribution.zip?), and put it's contents into a folder of the same name (with the zip extension), and copy opengl into that folder. You will save yourself a lot of last minute headaches if you get your build environment working before the weekend.