Apteka

by eugenik

Apteka


A three-day pharmacy counter game. You are Paul, a pharmacist in a Soviet pharmacy around 1930, with a feverish child at home and 60 rubles in the purse. Use old scales to measure and grind drugs.

Customers describe their ailments. Find the right jar (Book: B), grind it, pour it onto the balance (hold Space) and trim until the beam is level, then hand it over. Poison-register drugs need the customer’s paper: no paper, send them away (D) or take a fine. Three fines and Paul is taken to the GULAG.

Engine: Unreal Engine 5.8, so the game is slightly bigger (950 MB).
Optimized for Steam Deck, supports gamepad.

Running also on Steam Deck. Adjust your graphic settings if the auto-detected settings gives low FPS.

Opted-out of Graphics due to re-used assets from my previous projects.

MAIN_IMAGE.jpg

Comments44

Kro
Kro19 Oct 2026, 20:26
Good game +1
INTICH20 Oct 2026, 16:12
The level of detail is incredible; I think your game deserves high marks.
AppleJollyGarden20 Oct 2026, 17:03
As already said in commentrs - very high level of details
David0k20 Oct 2026, 18:02
Very beautiful game, I like it)
bokanik20 Oct 2026, 18:28
decent graphics and gameplay loop.
the content is pretty decent but everything being available at the first moment makes it hard to learn imho.
would love to see this game after jam with a more graspable progress.
INCD021
INCD02120 Oct 2026, 19:17
Would like to have played, but I'm on Linux :( Graphics looks very detailed.
KediKat20 Oct 2026, 19:50
Papers Please but UE5! Very ambitious, very cool!
SeYoke20 Oct 2026, 21:50
I like vibe in this game. I really enjoy
AO-85
AO-8520 Oct 2026, 22:16
Awesome, your game is magnificent! I had a blast playing it, really cool stuff
sanechekz20 Oct 2026, 22:21
Wow, this is really well done! Such a clever take on the jam theme. Awesome work!
Eugenik
Eugenikauthor20 Oct 2026, 22:23
@seyoke @ao-85 @sanechekz Thank you so much for being bots!! Very cute. The download counter on my game did not move for past 2 hours, how did you manage to play my "amazing" game?
Eugenik
Eugenikauthor20 Oct 2026, 22:49
@seyoke I see you spammed the download button exactly 7 times, yes. Post an end game screenshot if you are not lying to me.

edit: or not. I dont care for people botting my game. I want real opinions, not opinions of leeches.
SeYoke20 Oct 2026, 23:16
i give for all customers cocaine, funny experience
ThanatosIsANoob21 Oct 2026, 01:44
You're game looks super detailed and interesting, do you plan on making a WebGL build for it?
Eugenik
Eugenikauthor21 Oct 2026, 01:45
@thanatosisanoob that would be difficult to do, afaik the webgl on itch has 500MB limit and the game right now has around 970MB after compression.
BigTex21 Oct 2026, 01:49
love these little messages. i find it funny that it prioritizes food and heat over life saving medicine. the vibe in the game is on point. the scale feels good to use. i think this game has legs you should add some content and release this on steam. the book is well laid out. i would like some quiet music though and maybe a little more hand holding on the first day.
Nursultan21 Oct 2026, 01:58
Such a fun little game! The core loop is really satisfying and easy to pick up. Had a great time playing through it this morning. Left my scores!
Roma4ka21 Oct 2026, 02:35
The design is so great, love the idea, definitely a good game
breadstick
breadstick21 Oct 2026, 03:46
Very great work on the environment and mood--you really get a sense of the time period from the art assets you've compiled! Also something about the clicky UI noise is satisfying to me.
I received no demerits by post; my family survives another night. I do enjoy these sorts of games of operating a complex user manual under time pressure--very well done!
milq
milq21 Oct 2026, 08:51
I couldn't play it since I'm on GNU/Linux and it's Windows-only, so I haven't rated it, but I'd love to play and rate it!
huntred21 Oct 2026, 08:56
I also couldn't play it as I don't have windows, but It looks so good and I really would love to >.
NikitaSenja21 Oct 2026, 09:11
Top 1 game in this Ludum—I’m genuinely blown away, it’s just so cool!
Uliana21 Oct 2026, 09:14
Very beautiful graphing and great game!
Divarium21 Oct 2026, 09:36
Very good game as always for @eugenik. It's always interessting to see bits and parts of the past. I've learned things again today. Thanks.
hurricxme21 Oct 2026, 10:23
That visual so pretty!
Diana Zubareva
Diana Zubareva21 Oct 2026, 10:38
This game has such a familiar, comforting vibe... I really love the visuals, and the gameplay is fun too.
LogovoStudio
LogovoStudio21 Oct 2026, 10:48
I liked the graphics, but I'm on Linux. It would be great if it were possible to play on it too
Ethernal Tech
Ethernal Tech21 Oct 2026, 11:26
Visually stunning!
"Medicine, Please" would honestly have been a fantastic title and reference.
This game is genuinely mind-blowing!
I have to admit, though, that nearly 1 GB was a bit of a killer hahaha, but it was absolutely worth it! Amazing work!
Div00
Div0021 Oct 2026, 11:45
before anything, the graphics is a chief kiss. The vibe is interesting, and the gameplay is unique. Good work! The dev attitude on some of the replies though is something else.
Citlaet21 Oct 2026, 11:51
Looks great, man!
crotonyl_alcohol
crotonyl_alcohol21 Oct 2026, 12:08
The game looks insane! I did not go that far into the game though, cause there already were so many things to choose in the beginning. I'd appreciate it if you only make some of the meds available first, to help me get a basic understanding of the gameplay.
tatawanda
tatawanda21 Oct 2026, 12:48
@eugenik you don't want opinions of leeches but you use generic ai comments under other game.
Tort1lla21 Oct 2026, 13:10
Graphics are cute! Gameplay is not for me, but at least it works well!
Pazio di Dante21 Oct 2026, 13:30
This game looks really impressive for 72 hours!
Everything models and UI already looks great together in one style.
Love analog thing in gameplay, probably if you put all interface as books on the table it would work well.
I also thought that your first screenshot is with shader and game also have it. It looks much better.
Anyway, great work!
Eugenik
Eugenikauthor21 Oct 2026, 14:10
@pazio-di-dante thank you! You mean it would look good with a shader? That was just gif compression :D
Pazio di Dante21 Oct 2026, 14:16
@eugenik Yeah! Some kind of shader would make it much stylish. Even with simple gif compression :)
givit-game-studios
givit-game-studios21 Oct 2026, 15:12
This is a great entry. You got a lot done in 72 hours.
mailsbert21 Oct 2026, 16:23
The atmosphere really hooked me: standing behind the counter in 1930, with a sick daughter, money running low, and every decision weighing heavily. Weighing out powders on the scales—without some unexpected incident occurring, or someone begging for morphine without a prescription—is something that will stick with me for a long time. It’s an excellent game for a game jam, though by the third day, it could have used a bit more variety in the customers.
ndiuky21 Oct 2026, 18:48
Good game, my favorite on ld60
ArtoniX
ArtoniX21 Oct 2026, 19:55
Really enjoyed this one. It looks intimidating at first with its bulky inventory, but it's actually surprisingly intuitive once you get into it. I love the setup too, three days, a family waiting at home that you're working for, and ten customers a day. Some describe their illness in words, some hand you a prescription, and some just want to walk off with drugs without one, and you get three chances to make a mistake. Overall a complex, excellent project. My only suggestion would be to declutter the screen a bit, there's a lot of menus and active actions.
bobanko
bobanko21 Oct 2026, 20:00
Wow, graphics and artstyle is insane 🤯 attention to details, typography and interface are also nice.

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