Slither your way across a hexagonal grid, collect as many diamonds as you can, and see how long you can survive!
Designed for mobile, but ready to play on desktop too.
Keyboard controls: Use the arrow keys to make a turn towards that direction (if possible). Might take some getting used to, as the grid is hexagonal. You can also hold Shift to make a sharper turn.
Touch/mouse controls: Swipe in the direction you want to go. Also works with a mouse.
Credits
* Art and animations by Filip Grudziel * Programming by Guillaume Brunerie * Music and sounds from a Humble Bundle of music and sound effects * No AI was used
The music is nice and the visuals are clean. And the snake gameplay is definitely some old tech :D
It's nice to have obstacles on the level, however sometimes gems spawn in a corner you can't reach. I had one stuck between an edge of the map and a mountain, like the last chip in a Pringles can :) This is not really a problem, however, since there is a lot of stuff to pick up anyway.
PC controls can take some time to get used to. Maybe making it a tank-controls scheme would be a bit easier to get into?
It's nice to have obstacles on the level, however sometimes gems spawn in a corner you can't reach. I had one stuck between an edge of the map and a mountain, like the last chip in a Pringles can :) This is not really a problem, however, since there is a lot of stuff to pick up anyway.
PC controls can take some time to get used to. Maybe making it a tank-controls scheme would be a bit easier to get into?