Not Yet Developed

co-authored: @rbtdg

Not Yet Developed


Theme — Old Tech

01-主菜单.jpg
Not Yet Developed explores Old Tech through traditional darkroom photo development.

Instead of instantly viewing digital pictures, you work with film, an enlarger, developing trays, and a drying line. This hands-on process forms the core of the game: slowly bringing photographs to life while struggling to trust your own senses.

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About the Game


Late one night, a friend sends you three rolls of old film to develop.

But as each photograph emerges, your mental condition begins to worsen, and the world around you slowly becomes distorted. Medication offers only temporary relief.

After developing the final photo, you finally return to bed, believing the night is over.

But something unexpected awaits...

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Controls


InputAction
W / A / S / DMove
MouseLook around
EInteract, pick up, or place an item
Hold Right Mouse ButtonFocus your view for a closer look
FTurn the flashlight on or off after collecting it
TabOpen or close your inventory
Right Mouse Button in InventoryUse selected medication
COpen or close messages
EscPause or resume the game

Developing the Photos


1. Collect a roll of film downstairs and bring it to the darkroom.
2. Place the film in the enlarger to produce the undeveloped photographs.
3. Process each photograph through the first, second, and third trays, in that order. Wait for each stage to finish before moving on.
4. Hang the finished photographs in chronological order. Look closely at their contents to work out the sequence.
5. Collect the correctly ordered photographs into the carrying box.
6. Carry the box downstairs and interact with the delivery carton to deposit the photographs.

Return the empty carrying box to the darkroom before collecting the next roll of film.

Keep the darkroom door closed and the white light and flashlight off while processing photographs. The red safelight can remain on.

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Tips


- This is a 3D psychological horror game with sudden sounds, flashing lights, and visual distortion.
- Headphones are recommended.
- Remember to take your medication when things begin to feel wrong.
- All comments and feedback are welcome. We would love to hear about your experience!

Thank you for playing!

Comments10

Nursultan20 Oct 2026, 15:16
Really cool entry! I loved the concept and the overall mood you’ve created here. The controls felt responsive and the gameplay was super engaging for a jam project. Left full ratings!
If you have a few minutes, we’d love for you to check out our game Meow Bomb! 🐱💣 The official LD page has our jam release, but I also assembled an alternative updated build with fixes and a working PC: https://naiper.itch.io/meow-bomb-by-naiper

Cheers!
Kredit20 Oct 2026, 16:19
The atmosphere is terrifying, the idea is very great, it reminds me a little to Fears To Fathom games.I always had the sense that I'd be jumpscared at any moment, you did a very nice job!
TingLight20 Oct 2026, 16:36
Amazing atmosphere! The jumpscare when I opened the door at the start really got me!

Also, a quick bug report: the stairwell seems to be missing collision, so I guess I get to be Harry Potter here!
Daniel123
Daniel123author20 Oct 2026, 16:37
@serendipityyyy Thank you.
@nursultan Thanks for the feedback! The pixel-style models and visual effects in your game are really impressive too! It's a shame that the version you initially uploaded wasn't complete, but what you've made is genuinely amazing!
@kredit Exactly! I took inspiration from that game too! I even used a similar UI layout for the phone, especially the one in the first game.
unpronounceable20 Oct 2026, 16:47
Nice short enjoyable game. First time through I had no problems, had a bunch of the medicine so it was no issue. Almost did a no medicine run as well, but got caught when trying to get the last set of photos to the box. The photo ordering seemed like the weakest point. Was more like a guessing game rather than putting clues together. Was also hampered by the fact that I couldn't have the lights on while arranging them. The wobbly screen effect was also a bit much sometimes. Also nice touch having some of the photos change as your sanity gets lower.
Daniel123
Daniel123author20 Oct 2026, 17:05
@unpronounceable You're right! The logic behind the photos really wasn't clear enough. Other players have run into the same issue too.We'll be better next time.
Daniel123
Daniel123author20 Oct 2026, 17:11
@tinglight OMG,it's true. We really didn't notice that. Thanks for the heads-up!
Daniel123
Daniel123author20 Oct 2026, 17:11
@tinglight OMG,it's true. We really didn't notice that. Thanks for the heads-up!
Daniel123
Daniel123author20 Oct 2026, 17:11
@tinglight OMG,it's true. We really didn't notice that. Thanks for the heads-up!

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