SKELETONS! G2G

Intro
You are Vincent, a skeleton hunter. You use your super special flip phone to zap skeletons in the night.But you've found yourself cornered, you need to survive until backup comes, or you're bone meal!
Controls
*This is best played with just a mouse, but keyboard is supported as well.*Mouse: You simply click the buttons like you'd use a T12 style keypad.
Keyboard: You use
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1 2 3
Q W E
A S D
Z X C
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All content has been solo made :)
No AI was used.
Sprites were made in aseprite.
Sound in audacity.
Made in Godot.
Hope you enjoy! Please let me know of any bugs I can get fixed!!!



Comments19
Every now and then I beamed down like the closest few skeletons, and I already halfway typed in one of their words, that was a bit frustrating, but thats all the negatives I could find, its a very solid entry.
I lived through the era when we typed on mobile phones this way, and I’m clearly a bit rusty. I never imagined I’d have to use that method again—let alone during an apocalypse!
The gameplay is quite simple, yet very clear. At times, I felt like the words would pile up, causing me to lose control—especially when a skeleton is defeated by a power-up, but the word I was in the middle of typing doesn’t disappear. Is that a bug, or is it intentional?
The game’s art is lovely and functional; it’s always easy to tell what’s happening and what I need to do. Occasionally, the "words" overlap, making it impossible to read what’s underneath—that can be a bit of an issue at times.
The sound design is good, but it could really use some music—something to flesh out the atmosphere. Even a short, looping track would be better than nothing, in my opinion.
This was a great take on the theme! I’ll definitely come back later to try the "survivor" mode.
What game served as your inspiration?
Congratulations!