It’s 2383. Civilization is a distant memory, and humanity has returned to a primitive way of life.
Beyond the forest, an ominous structure looms on the horizon. Nobody knows what it is or what it was built for. And it’s probably best left alone.
You decide to visit anyway.
What will you find out?
Controls
- Gamepads are supported (and will rumble if you play in Chrome) - arrow keys / WASD - F / X to interact - Space / A to jump - ESC to Pause
Game was tested in Chrome and Firefox.
AI use was limited to Claude Code. All pixel art is hand-drawn by our two human artists (and some of the uglier ones by our developer 🙃).
Fixes
2026-10-20:
- fixed a softlock in the first level - fixed a crash caused by the pause menu - fixed incorrect volume of a sound in the second level - fixed a tree floating in the air - fixed misaligned squirrel path network - fixed some misaligned shadows in second level - added "Year 2383" reference to the intro fade - fixed some wrongly sized pixels in the game title font - fixed that we rendered the collision layer instead of ground texture in level 3 - fixed misaligned plant hiding offset
2026-10-21: - removed a dialogue line with an emoji that caused trouble - fixed some shadow casters in the cave casting shadows on the wrong layer - fixed the dialogues in level 1 getting reset after dying
2026-10-24: - fixed handling of non-English keyboard layouts - fixed an occasional one pixel misalignment between the torch image positioning relative to the player
Wow, what a magnificent game! Every environment is truly beautiful, the lore is intriguing, and the controls feel great. The platforming and stealth segments are short but intense. fantastic work to do this all together in just 72 hours!
What a great entry! Loved the visuals and the humor. The actual gameplay is pretty straightforward, but I guess that's secondary here. The story and the atmosphere were very cool.
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