The Curious Pocketwatch
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Well, this is my first attempt at not only entering a Ludum Dare competition, but also at making any sort of game in general!
But more about the game, because that's what we care about:
The Curious Pocketwatch is a visual novel made with RenPy, using most of their defaults in reference to buttons, menus, etc. Technically speaking, it's not very impressive when it comes down to the code, which is almost entirely in the script. Most of the work went into writing, music, art, and conversations.
There are a total of 4 endings possible, each of them very different. These are based on choices and where certain conversations happen to turn.
All things considered, this is a fairly basic visual novel, with choices and different flows of conversation.
Credit-wise:
All music and character art is entirely original, created in this two week period. The story was thought up by me and a friend, and everything was written out/coded after the theme announcement was made.
Most of the backgrounds are public domain, except for the underwater background and the title screen. I just applied a few filters~ The sound effects are also public domain.
I hope you enjoy the game!
And one more thing. Special thanks to huhwhozat for telling me about this competition, otherwise I never would have made this!
I apologize for the lack of screenshots as well, the place I'm staying at has no internet, I'm sitting outside stealing wireless, and I've got an hour and a half to upload everything. Huzzah~
But more about the game, because that's what we care about:
The Curious Pocketwatch is a visual novel made with RenPy, using most of their defaults in reference to buttons, menus, etc. Technically speaking, it's not very impressive when it comes down to the code, which is almost entirely in the script. Most of the work went into writing, music, art, and conversations.
There are a total of 4 endings possible, each of them very different. These are based on choices and where certain conversations happen to turn.
All things considered, this is a fairly basic visual novel, with choices and different flows of conversation.
Credit-wise:
All music and character art is entirely original, created in this two week period. The story was thought up by me and a friend, and everything was written out/coded after the theme announcement was made.
Most of the backgrounds are public domain, except for the underwater background and the title screen. I just applied a few filters~ The sound effects are also public domain.
I hope you enjoy the game!
And one more thing. Special thanks to huhwhozat for telling me about this competition, otherwise I never would have made this!
I apologize for the lack of screenshots as well, the place I'm staying at has no internet, I'm sitting outside stealing wireless, and I've got an hour and a half to upload everything. Huzzah~