Bloody Gunslingers/Cosmic Fist/OVERLOADED3: Reach for The Pain
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
I made three games for this!
BLOODY GUNSLINGERS (development time: 2 hours)
A two player game of quick reactions, a deadly game of fast draw.
COSMIC FIST (development time: 1 hour)
Kind of like a scrolling shump, but instead of shooting you use your giant fist to take down the enemies.
OVERLOADED3 REACH FOR THE PAIN (development time: 7 hours!)
A somewhat abstract and nightmarish tactics game, extend your body and create fleshy weapons to kill everybody.
OTHER INFORMATIONS:
These were all made in GameMaker, so windows only I'm afraid. Also all assets by me aside from the backround of BLOODY GUNSLINGERS which is credited in game. Music composed with Caustic for Android. Sounds made using BFXR or my own vocal cords. OVERLOADED3 is titled such because I came up with lots of ideas with similar themes, and decided to go with this one because it would be the most interesting to code/play.
Enjoy my games!
Or else!
BLOODY GUNSLINGERS (development time: 2 hours)
A two player game of quick reactions, a deadly game of fast draw.
COSMIC FIST (development time: 1 hour)
Kind of like a scrolling shump, but instead of shooting you use your giant fist to take down the enemies.
OVERLOADED3 REACH FOR THE PAIN (development time: 7 hours!)
A somewhat abstract and nightmarish tactics game, extend your body and create fleshy weapons to kill everybody.
OTHER INFORMATIONS:
These were all made in GameMaker, so windows only I'm afraid. Also all assets by me aside from the backround of BLOODY GUNSLINGERS which is credited in game. Music composed with Caustic for Android. Sounds made using BFXR or my own vocal cords. OVERLOADED3 is titled such because I came up with lots of ideas with similar themes, and decided to go with this one because it would be the most interesting to code/play.
Enjoy my games!
Or else!