Groundskeeper

Ready to play the groundskeeper?

I attempted to create a fast arcade game in 64x18 pixels, and I'm pretty pleased with the end result. I also took "Unimportant" as a literal theme, and that took me to the Groundskeeper concept. A seemingly unimportant job, but don't underestimate it ;)

Game is done in HTML5, and this time I took the time to make sure audio works in more then just Chrome (but use Chrome for best results!)

I did pre-scaling on the graphics, so altho they are in 64x18 resolution, they are scaled up to look good in your browser and not see the ugly anti-aliasing that browsers automatically do.

Have fun!

Comments14

madflame991
madflame99120 May 2012, 09:59
+ your game proves that 1D gaming (ok, sprites are 2d, but you can only go back and forth) can be fun after all
+ I like the lightning effect

- it would have been better if you had made it even wider

* add more enemy types, and the possibility to switch weapons (borrow some stuff from Super Crate Box)
NeiloGD
NeiloGD20 May 2012, 11:46
Cool little game, art works really well at the resolution too!
onehandclap
onehandclap20 May 2012, 14:49
Oh, wow! This is so lovely it almost hurts. =D
kddekadenz
kddekadenz20 May 2012, 15:24
(+)
Nice art.
Runs good on Firefox.
Fun to play while listening to music.

(-)
No music.
nodlag
nodlag20 May 2012, 19:02
Nice. Congratulations!
laubori
laubori20 May 2012, 19:37
i really like it!
notnasiul
notnasiul20 May 2012, 20:38
Orangepascal, Master of HTML5, does it again. Congratulations : )
MadGnomeGamer21 May 2012, 03:02
Cool! I racked up 36 points by standing to one side and holding down the shoot button facing the other way. Then one of those black things stopped my exploiting sneakiness. :)
ilo21 May 2012, 14:43
Well done, this is really nice! I especially liked the effects and variety of enemies.
jfroco22 May 2012, 01:12
Great game.. loved the twitter integration. Congrats.
Sparrow31 May 2012, 16:13
Good game, this needs music.
A description of the controls would be nice.

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